Code review comment for lp:~aacid/unity-2d/more_24_bit_stuff

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Gerry Boland (gerboland) wrote :

I tracked down the failure to the fact that g_type_init() needs to be called in the test initialisation. We needed to call this before using any GObject functions.

When we're using Unity2dApplication, gtk_init is called which looks after this, so it's only the unit tests which need it.

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