Merge lp:~aacid/unity-2d/more_24_bit_stuff into lp:unity-2d
Proposed by
Albert Astals Cid
Status: | Merged |
---|---|
Approved by: | Gerry Boland |
Approved revision: | 1099 |
Merged at revision: | 1101 |
Proposed branch: | lp:~aacid/unity-2d/more_24_bit_stuff |
Merge into: | lp:unity-2d |
Diff against target: |
142 lines (+52/-28) 3 files modified
libunity-2d-private/src/gimageutils.cpp (+28/-28) libunity-2d-private/tests/CMakeLists.txt (+2/-0) libunity-2d-private/tests/gimageutilstest.cpp (+22/-0) |
To merge this branch: | bzr merge lp:~aacid/unity-2d/more_24_bit_stuff |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Gerry Boland (community) | Approve | ||
Review via email: mp+105797@code.launchpad.net |
Commit message
[lib] Load more types of 24 bit icons correctly, by preventing unnecessary ABGR → ARGB conversion in that case.
To the unit tests added three rgb dots to the existing colormapped image and then check for them. Also added a 24 bit non-colormapped image to check no ABGR → ARGB occurs.
Description of the change
Load more types of 24 bit icons correctly, added three rgb dots to the existing colomapped image and check for them and also add a 24 bit image non colormapped that shows we need to add the early return in the code
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Looks good, let's see if Jenkins accepts it this time around.
Thank you for this!