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Name Last Modified Last Commit
master 2019-04-20 06:11:09 UTC 10 hours ago
Update CHANGELOG.md

Author: Benau
Author Date: 2019-04-20 06:11:09 UTC

Update CHANGELOG.md

0.10 2019-04-19 17:36:28 UTC 23 hours ago
Fix #3842 by always using https links (#3854)

Author: Daniel Butum
Author Date: 2019-04-19 17:31:26 UTC

Fix #3842 by always using https links (#3854)

0.10-rc1 2019-04-04 22:48:26 UTC 2019-04-04
Description part 3 (#3796)

Author: QwertyChouskie
Author Date: 2019-04-04 22:38:26 UTC

Description part 3 (#3796)

* Description part 3

:)

* an -> a

feature/raytracer-reflexion 2019-03-14 18:53:56 UTC 2019-03-14
Disable completly space screen reflexion for opengl-es (probably too slow for...

Author: jean manuel clemençon
Author Date: 2019-03-11 21:27:15 UTC

Disable completly space screen reflexion for opengl-es (probably too slow for android

3780-scene-optimisation 2019-03-05 20:17:54 UTC 2019-03-05
A few more smaller optimisations

Author: Auria
Author Date: 2019-03-04 01:34:00 UTC

A few more smaller optimisations

feature/enable-lod-autocompute 2019-03-05 20:01:31 UTC 2019-03-05
Enable LoD autocompute

Author: jean manuel clemençon
Author Date: 2019-03-05 20:01:31 UTC

Enable LoD autocompute

debug-ball 2019-02-13 00:16:37 UTC 2019-02-13
Added more debug info for basket balls, and enabled them by default.

Author: hiker
Author Date: 2019-02-13 00:16:37 UTC

Added more debug info for basket balls, and enabled them by default.

no-early-voting-end 2019-01-17 07:25:03 UTC 2019-01-17
Correctly fix #3649 (no early voting decision in case of a majority).

Author: hiker
Author Date: 2019-01-17 07:25:03 UTC

Correctly fix #3649 (no early voting decision in case of a majority).

0.10-beta 2019-01-10 12:11:25 UTC 2019-01-10
Revert "Fix #3697", since this was not included in any

Author: hiker
Author Date: 2019-01-10 12:11:25 UTC

Revert "Fix #3697", since this was not included in any
of the binaries built. It is already on master.

This reverts commit eecfc5d7973e533eb7cfb3188266d8171bf99ae8.

feature/material-based-for-blender2.8-compatibility 2018-12-06 22:30:39 UTC 2018-12-06
Update the code to support materials

Author: jean manuel clemençon
Author Date: 2018-12-06 22:29:20 UTC

Update the code to support materials

add-dirt-to-karts 2018-12-05 22:45:06 UTC 2018-12-05
Add better shader for dirt

Author: jean manuel clemençon
Author Date: 2018-12-05 22:45:06 UTC

Add better shader for dirt

physics-debugging-DO_NOT_MERGE_WITH_MASTER 2018-10-29 12:08:58 UTC 2018-10-29
Hacked some heavy physics debugging code together, to find reasons

Author: hiker
Author Date: 2018-10-29 12:08:58 UTC

Hacked some heavy physics debugging code together, to find reasons
for slowdown in physics(??) in certain network races.

RaceUI2 2018-10-05 15:55:02 UTC 2018-10-05
Merge with latest master

Author: Alayan
Author Date: 2018-10-05 15:55:02 UTC

Merge with latest master

GiantKartItem 2018-09-22 21:13:54 UTC 2018-09-22
Don't do the upscaling animation if already upscaled

Author: Alayan
Author Date: 2018-09-22 21:13:54 UTC

Don't do the upscaling animation if already upscaled

NewIcons 2018-07-19 01:25:01 UTC 2018-07-19
Try out new icon set

Author: Auria
Author Date: 2018-07-19 01:25:01 UTC

Try out new icon set

history-with-events 2018-01-01 21:27:03 UTC 2018-01-01
Made physical history files for player use input events instead

Author: hiker
Author Date: 2018-01-01 21:27:03 UTC

Made physical history files for player use input events instead
of 'current' values, which makes history files useful for network
debugging.

steam-test 2017-05-08 23:21:19 UTC 2017-05-08
Only do default assignments of stk- to steam-accounts on first

Author: hiker
Author Date: 2017-05-08 23:21:19 UTC

Only do default assignments of stk- to steam-accounts on first
start, after that use the saved settings (otherwise a user deciding
to play without steam would get his setting overridden).

high_freq_noise 2017-03-21 10:12:47 UTC 2017-03-21
Add support for high frequency detail in splatting. Now other materials need ...

Author: Sam
Author Date: 2017-03-21 10:12:47 UTC

Add support for high frequency detail in splatting. Now other materials need support too

better_water_material 2017-02-10 16:14:58 UTC 2017-02-10
Minor update of the changelog about track's name«

Author: samuncle
Author Date: 2017-02-10 16:14:58 UTC

Minor update of the changelog about track's name«

AnimateSun 2015-12-18 00:15:46 UTC 2015-12-18
First attempt at animating the sun, doesn't work yet

Author: Auria
Author Date: 2015-12-18 00:15:46 UTC

First attempt at animating the sun, doesn't work yet

LightOptimisations 2015-11-19 00:47:44 UTC 2015-11-19
Fix GCC build

Author: Auria
Author Date: 2015-11-19 00:47:44 UTC

Fix GCC build

fix_2169 2015-06-25 13:03:55 UTC 2015-06-25
Fixed compilation ... again :P

Author: hiker
Author Date: 2015-06-25 13:03:55 UTC

Fixed compilation ... again :P

alphaBlending_lighting 2015-06-16 21:11:30 UTC 2015-06-16
Merge branch 'master' into alphaBlending_lighting

Author: jean manuel clemençon
Author Date: 2015-06-16 21:11:30 UTC

Merge branch 'master' into alphaBlending_lighting

advanced_displacement 2015-06-09 00:18:04 UTC 2015-06-09
trying to add specularity to water

Author: jean manuel clemençon
Author Date: 2015-06-09 00:18:04 UTC

trying to add specularity to water

0.8-multiscreen 2013-09-06 14:36:20 UTC 2013-09-06
Added preliminary support for running on multiple-screens. At this

Author: hikerstk
Author Date: 2013-09-06 14:36:20 UTC

Added preliminary support for running on multiple-screens. At this
stage the minimap, read-set-go, and timer are shown in each viewport.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/0.8-multiscreen@13639 178a84e3-b1eb-0310-8ba1-8eac791a3b58

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lp:~stk/stk/+git/packaging 2019-04-04
lp:~stk/stk/+git/code-0.9.3 2017-11-20
lp:~stk/stk/+git/assets-0.9.3 2017-11-20
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