Merge lp:~widelands-dev/widelands/bug-1342563 into lp:widelands
Proposed by
GunChleoc
Status: | Merged |
---|---|
Merged at revision: | 7118 |
Proposed branch: | lp:~widelands-dev/widelands/bug-1342563 |
Merge into: | lp:widelands |
Diff against target: |
131 lines (+10/-18) 10 files modified
campaigns/atl01.wmf/scripting/init.lua (+2/-2) campaigns/tutorial01.wmf/scripting/init.lua (+2/-2) tribes/atlanteans/scripting/sc00_headquarters.lua (+1/-1) tribes/atlanteans/scripting/sc01_fortified_village.lua (+1/-1) tribes/barbarians/conf (+0/-4) tribes/barbarians/scripting/sc00_headquarters.lua (+1/-1) tribes/barbarians/scripting/sc01_fortified_village.lua (+1/-1) tribes/empire/conf (+0/-4) tribes/empire/scripting/sc00_headquarters.lua (+1/-1) tribes/empire/scripting/sc01_fortified_village.lua (+1/-1) |
To merge this branch: | bzr merge lp:~widelands-dev/widelands/bug-1342563 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
SirVer | Approve | ||
Review via email: mp+226981@code.launchpad.net |
Description of the change
Renamed a few strings for starting conditions
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Rename the lua files too for consistency - so that all are named the same. Might need to grep() for the filenames to get all uses.