lp:widelands

Created by SirVer on 2010-02-05 and last modified on 2019-05-22
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bzr branch lp:widelands
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Development

Recent revisions

9116. By Wideland's Bunnybot <email address hidden> 4 hours ago

Merged lp:~widelands-dev/widelands/ai_productionsites_statistics:
Reworking the way how AI internally calculates utilization of productionsites.

9115. By Wideland's Bunnybot <email address hidden> 9 hours ago

Merged lp:~widelands-dev/widelands/bug-1829471-worker-preciousness:
Some AI code cleanups

- Implement AI hints for workers
- Deduce whether a building is a barracks or recruits other workers from building outputs
- Move ware preciousness into a new AI hint object
- Fixed warning about signed/unsigned comparisons.

9114. By Wideland's Bunnybot <email address hidden> 21 hours ago

Merged lp:~widelands-dev/widelands/ai_new_wai_files_21052019:
Some AI training

9113. By Wideland's Bunnybot <email address hidden> on 2019-05-20

Merged lp:~widelands-dev/widelands/bug-1818013-new-logo:
New Widelands logo by Nytren. Add it as an icon rather than an overlay for more fine-grained positioning.

9112. By Wideland's Bunnybot <email address hidden> on 2019-05-18

Merged lp:~widelands-dev/widelands/per-level-soldier-anims:
All animations for soldiers can depend on their training levels. 4 complete sets of animations for the frisian soldier.

9111. By Wideland's Bunnybot <email address hidden> on 2019-05-18

Merged lp:~widelands-dev/widelands/localization-post-build20:
Backlog of localization updates
- Add localized versions to the basic SDL error messages. We will show
  the unlocalized version along with it due to lack of font support for
  some languages.
- String improvements for fri01 and fri02
- Improved headings for worker help

9109. By Wideland's Bunnybot <email address hidden> on 2019-05-17

Merged lp:~widelands-dev/widelands/overlapping_workareas:
Indicate overlapping workareas when placing buildings

9108. By Wideland's Bunnybot <email address hidden> on 2019-05-15

Merged lp:~widelands-dev/widelands/unlock-all-campaigns:
Unlock all campaigns

9107. By Wideland's Bunnybot <email address hidden> on 2019-05-13

Merged lp:~widelands-dev/widelands/productionsite-bugs:
– Switch building to unoccupied animation when worker is removed
– Allow basic tasks like carrying out superfluous wares even if not all workers are present yet

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