Merge lp:~widelands-dev/widelands/bug-1290073 into lp:widelands
- bug-1290073
- Merge into trunk
Proposed by
GunChleoc
Status: | Merged |
---|---|
Merged at revision: | 6869 |
Proposed branch: | lp:~widelands-dev/widelands/bug-1290073 |
Merge into: | lp:widelands |
Diff against target: |
939 lines (+33/-383) 19 files modified
tribes/atlanteans/armoursmithy/conf (+0/-16) tribes/atlanteans/blackroot_farm/conf (+0/-10) tribes/atlanteans/dungeon/conf (+4/-36) tribes/atlanteans/farm/conf (+0/-10) tribes/atlanteans/labyrinth/conf (+5/-45) tribes/barbarians/battlearena/conf (+2/-20) tribes/barbarians/farm/conf (+0/-10) tribes/barbarians/fernery/conf (+0/-10) tribes/barbarians/metalworks/help.lua (+1/-1) tribes/barbarians/shovel/conf (+1/-1) tribes/barbarians/trainingscamp/conf (+8/-72) tribes/barbarians/trainingscamp/help.lua (+1/-1) tribes/empire/arena/conf (+1/-9) tribes/empire/colosseum/conf (+2/-18) tribes/empire/farm/conf (+0/-10) tribes/empire/marblemine/conf (+0/-22) tribes/empire/quarry/conf (+0/-10) tribes/empire/trainingscamp/conf (+8/-72) tribes/empire/vineyard/conf (+0/-10) |
To merge this branch: | bzr merge lp:~widelands-dev/widelands/bug-1290073 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Widelands Developers | Pending | ||
Review via email: mp+210188@code.launchpad.net |
Commit message
Description of the change
- Removed all programs with the tag (only for compatibility with old savegames (build13)) from all conf files
- Changed "Ferner" to "Gardener" where it was overlooked
- Fixed an inconsistency in the help files
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1 | === modified file 'tribes/atlanteans/armoursmithy/conf' | |||
2 | --- tribes/atlanteans/armoursmithy/conf 2013-07-23 13:40:00 +0000 | |||
3 | +++ tribes/atlanteans/armoursmithy/conf 2014-03-10 11:30:46 +0000 | |||
4 | @@ -26,9 +26,7 @@ | |||
5 | 26 | 26 | ||
6 | 27 | [programs] | 27 | [programs] |
7 | 28 | produce_steel_shield=_Produce steel shield | 28 | produce_steel_shield=_Produce steel shield |
8 | 29 | produce_s_shield=_Produce steel shield (only for compatibility with old savegames (build13)) | ||
9 | 30 | produce_advanced_shield=_Produce advanced shield | 29 | produce_advanced_shield=_Produce advanced shield |
10 | 31 | produce_a_shield=_Produce advanced shield (only for compatibility with old savegames (build13)) | ||
11 | 32 | work=_Work | 30 | work=_Work |
12 | 33 | 31 | ||
13 | 34 | [produce_steel_shield] | 32 | [produce_steel_shield] |
14 | @@ -38,13 +36,6 @@ | |||
15 | 38 | animate=working 35000 | 36 | animate=working 35000 |
16 | 39 | produce=steel_shield | 37 | produce=steel_shield |
17 | 40 | 38 | ||
18 | 41 | [produce_s_shield] | ||
19 | 42 | return=skipped unless economy needs steel_shield | ||
20 | 43 | sleep=32000 | ||
21 | 44 | consume=iron:2 coal:2 | ||
22 | 45 | animate=working 35000 | ||
23 | 46 | produce=steel_shield | ||
24 | 47 | |||
25 | 48 | [produce_advanced_shield] | 39 | [produce_advanced_shield] |
26 | 49 | return=skipped unless economy needs advanced_shield | 40 | return=skipped unless economy needs advanced_shield |
27 | 50 | sleep=32000 | 41 | sleep=32000 |
28 | @@ -52,13 +43,6 @@ | |||
29 | 52 | animate=working 45000 | 43 | animate=working 45000 |
30 | 53 | produce=advanced_shield | 44 | produce=advanced_shield |
31 | 54 | 45 | ||
32 | 55 | [produce_a_shield] | ||
33 | 56 | return=skipped unless economy needs advanced_shield | ||
34 | 57 | sleep=32000 | ||
35 | 58 | consume=iron:2 coal:2 gold | ||
36 | 59 | animate=working 45000 | ||
37 | 60 | produce=advanced_shield | ||
38 | 61 | |||
39 | 62 | [work] | 46 | [work] |
40 | 63 | call=produce_steel_shield | 47 | call=produce_steel_shield |
41 | 64 | call=produce_advanced_shield | 48 | call=produce_advanced_shield |
42 | 65 | 49 | ||
43 | === modified file 'tribes/atlanteans/blackroot_farm/conf' | |||
44 | --- tribes/atlanteans/blackroot_farm/conf 2013-07-23 13:40:00 +0000 | |||
45 | +++ tribes/atlanteans/blackroot_farm/conf 2014-03-10 11:30:46 +0000 | |||
46 | @@ -20,27 +20,17 @@ | |||
47 | 20 | 20 | ||
48 | 21 | [programs] | 21 | [programs] |
49 | 22 | plant_blackroot=_Plant blackroot | 22 | plant_blackroot=_Plant blackroot |
50 | 23 | plant=Plant blackroot (only for compatibility with old savegames (build13)) | ||
51 | 24 | harvest_blackroot=_Harvest blackroot | 23 | harvest_blackroot=_Harvest blackroot |
52 | 25 | harvest=Harvest blackroot (only for compatibility with old savegames (build13)) | ||
53 | 26 | work=_Work | 24 | work=_Work |
54 | 27 | 25 | ||
55 | 28 | [plant_blackroot] | 26 | [plant_blackroot] |
56 | 29 | sleep=20000 | 27 | sleep=20000 |
57 | 30 | worker=plant | 28 | worker=plant |
58 | 31 | 29 | ||
59 | 32 | [plant] | ||
60 | 33 | sleep=20000 | ||
61 | 34 | worker=plant | ||
62 | 35 | |||
63 | 36 | [harvest_blackroot] | 30 | [harvest_blackroot] |
64 | 37 | sleep=5000 | 31 | sleep=5000 |
65 | 38 | worker=harvest | 32 | worker=harvest |
66 | 39 | 33 | ||
67 | 40 | [harvest] | ||
68 | 41 | sleep=5000 | ||
69 | 42 | worker=harvest | ||
70 | 43 | |||
71 | 44 | [work] | 34 | [work] |
72 | 45 | call=plant_blackroot | 35 | call=plant_blackroot |
73 | 46 | call=harvest_blackroot | 36 | call=harvest_blackroot |
74 | 47 | 37 | ||
75 | === modified file 'tribes/atlanteans/dungeon/conf' | |||
76 | --- tribes/atlanteans/dungeon/conf 2013-08-14 19:52:55 +0000 | |||
77 | +++ tribes/atlanteans/dungeon/conf 2014-03-10 11:30:46 +0000 | |||
78 | @@ -37,14 +37,10 @@ | |||
79 | 37 | 37 | ||
80 | 38 | [programs] | 38 | [programs] |
81 | 39 | sleep=_Sleep | 39 | sleep=_Sleep |
90 | 40 | upgrade_soldier_attack_0=_Upgrade soldier attack 0 | 40 | upgrade_soldier_attack_0=_Upgrade soldier attack from level 0 to level 1 |
91 | 41 | upgrade_attack_0=_Upgrade soldier attack 0 (only for compatibility with old savegames (build13)) | 41 | upgrade_soldier_attack_1=_Upgrade soldier attack from level 1 to level 2 |
92 | 42 | upgrade_soldier_attack_1=_Upgrade soldier attack 1 | 42 | upgrade_soldier_attack_2=_Upgrade soldier attack from level 2 to level 3 |
93 | 43 | upgrade_attack_1=_Upgrade soldier attack 1 (only for compatibility with old savegames (build13)) | 43 | upgrade_soldier_attack_3=_Upgrade soldier attack from level 3 to level 4 |
86 | 44 | upgrade_soldier_attack_2=_Upgrade soldier attack 2 | ||
87 | 45 | upgrade_attack_2=_Upgrade soldier attack 2 (only for compatibility with old savegames (build13)) | ||
88 | 46 | upgrade_soldier_attack_3=_Upgrade soldier attack 3 | ||
89 | 47 | upgrade_attack_3=_Upgrade soldier attack 3 (only for compatibility with old savegames (build13)) | ||
94 | 48 | 44 | ||
95 | 49 | [sleep] | 45 | [sleep] |
96 | 50 | sleep=5000 | 46 | sleep=5000 |
97 | @@ -57,13 +53,6 @@ | |||
98 | 57 | consume=bread smoked_fish,smoked_meat long_trident | 53 | consume=bread smoked_fish,smoked_meat long_trident |
99 | 58 | train=soldier attack 0 1 | 54 | train=soldier attack 0 1 |
100 | 59 | 55 | ||
101 | 60 | [upgrade_attack_0] | ||
102 | 61 | check_soldier=soldier attack 0 | ||
103 | 62 | sleep=30000 | ||
104 | 63 | check_soldier=soldier attack 0 | ||
105 | 64 | consume=bread smoked_fish,smoked_meat long_trident | ||
106 | 65 | train=soldier attack 0 1 | ||
107 | 66 | |||
108 | 67 | [upgrade_soldier_attack_1] | 56 | [upgrade_soldier_attack_1] |
109 | 68 | check_soldier=soldier attack 1 | 57 | check_soldier=soldier attack 1 |
110 | 69 | sleep=30000 | 58 | sleep=30000 |
111 | @@ -71,13 +60,6 @@ | |||
112 | 71 | consume=bread smoked_fish,smoked_meat steel_trident | 60 | consume=bread smoked_fish,smoked_meat steel_trident |
113 | 72 | train=soldier attack 1 2 | 61 | train=soldier attack 1 2 |
114 | 73 | 62 | ||
115 | 74 | [upgrade_attack_1] | ||
116 | 75 | check_soldier=soldier attack 1 | ||
117 | 76 | sleep=30000 | ||
118 | 77 | check_soldier=soldier attack 1 | ||
119 | 78 | consume=bread smoked_fish,smoked_meat steel_trident | ||
120 | 79 | train=soldier attack 1 2 | ||
121 | 80 | |||
122 | 81 | [upgrade_soldier_attack_2] | 63 | [upgrade_soldier_attack_2] |
123 | 82 | check_soldier=soldier attack 2 | 64 | check_soldier=soldier attack 2 |
124 | 83 | sleep=30000 | 65 | sleep=30000 |
125 | @@ -85,13 +67,6 @@ | |||
126 | 85 | consume=bread smoked_fish,smoked_meat double_trident | 67 | consume=bread smoked_fish,smoked_meat double_trident |
127 | 86 | train=soldier attack 2 3 | 68 | train=soldier attack 2 3 |
128 | 87 | 69 | ||
129 | 88 | [upgrade_attack_2] | ||
130 | 89 | check_soldier=soldier attack 2 | ||
131 | 90 | sleep=30000 | ||
132 | 91 | check_soldier=soldier attack 2 | ||
133 | 92 | consume=bread smoked_fish,smoked_meat double_trident | ||
134 | 93 | train=soldier attack 2 3 | ||
135 | 94 | |||
136 | 95 | [upgrade_soldier_attack_3] | 70 | [upgrade_soldier_attack_3] |
137 | 96 | check_soldier=soldier attack 3 | 71 | check_soldier=soldier attack 3 |
138 | 97 | sleep=30000 | 72 | sleep=30000 |
139 | @@ -99,13 +74,6 @@ | |||
140 | 99 | consume=bread smoked_fish,smoked_meat heavy_double_trident | 74 | consume=bread smoked_fish,smoked_meat heavy_double_trident |
141 | 100 | train=soldier attack 3 4 | 75 | train=soldier attack 3 4 |
142 | 101 | 76 | ||
143 | 102 | [upgrade_attack_3] | ||
144 | 103 | check_soldier=soldier attack 3 | ||
145 | 104 | sleep=30000 | ||
146 | 105 | check_soldier=soldier attack 3 | ||
147 | 106 | consume=bread smoked_fish,smoked_meat heavy_double_trident | ||
148 | 107 | train=soldier attack 3 4 | ||
149 | 108 | |||
150 | 109 | [idle] | 77 | [idle] |
151 | 110 | pics=dungeon_i_??.png # ??? | 78 | pics=dungeon_i_??.png # ??? |
152 | 111 | hotspot=47 48 | 79 | hotspot=47 48 |
153 | 112 | 80 | ||
154 | === modified file 'tribes/atlanteans/farm/conf' | |||
155 | --- tribes/atlanteans/farm/conf 2013-07-23 13:40:00 +0000 | |||
156 | +++ tribes/atlanteans/farm/conf 2014-03-10 11:30:46 +0000 | |||
157 | @@ -22,27 +22,17 @@ | |||
158 | 22 | 22 | ||
159 | 23 | [programs] | 23 | [programs] |
160 | 24 | plant_corn=_Plant corn | 24 | plant_corn=_Plant corn |
161 | 25 | plant=Plant corn (only for compatibility with old savegames (build13)) | ||
162 | 26 | harvest_corn=_Harvest corn | 25 | harvest_corn=_Harvest corn |
163 | 27 | harvest=Harvest corn (only for compatibility with old savegames (build13)) | ||
164 | 28 | work=_Work | 26 | work=_Work |
165 | 29 | 27 | ||
166 | 30 | [plant_corn] | 28 | [plant_corn] |
167 | 31 | sleep=14000 #orig 20000 | 29 | sleep=14000 #orig 20000 |
168 | 32 | worker=plant | 30 | worker=plant |
169 | 33 | 31 | ||
170 | 34 | [plant] | ||
171 | 35 | sleep=14000 #orig 20000 | ||
172 | 36 | worker=plant | ||
173 | 37 | |||
174 | 38 | [harvest_corn] | 32 | [harvest_corn] |
175 | 39 | sleep=4000 #orig 5000 | 33 | sleep=4000 #orig 5000 |
176 | 40 | worker=harvest | 34 | worker=harvest |
177 | 41 | 35 | ||
178 | 42 | [harvest] | ||
179 | 43 | sleep=4000 #orig 5000 | ||
180 | 44 | worker=harvest | ||
181 | 45 | |||
182 | 46 | [work] | 36 | [work] |
183 | 47 | call=plant_corn | 37 | call=plant_corn |
184 | 48 | call=harvest_corn | 38 | call=harvest_corn |
185 | 49 | 39 | ||
186 | === modified file 'tribes/atlanteans/labyrinth/conf' | |||
187 | --- tribes/atlanteans/labyrinth/conf 2014-02-24 21:12:30 +0000 | |||
188 | +++ tribes/atlanteans/labyrinth/conf 2014-03-10 11:30:46 +0000 | |||
189 | @@ -43,16 +43,11 @@ | |||
190 | 43 | 43 | ||
191 | 44 | [programs] | 44 | [programs] |
192 | 45 | sleep=_Sleep | 45 | sleep=_Sleep |
203 | 46 | upgrade_soldier_defense_0=_Upgrade soldier defense 0 | 46 | upgrade_soldier_defense_0=_Upgrade soldier defense from level 0 to level 1 |
204 | 47 | upgrade_defense_0=_Upgrade soldier defense 0 (only for compatibility with old savegames (build13)) | 47 | upgrade_soldier_defense_1=_Upgrade soldier defense from level 1 to level 2 |
205 | 48 | upgrade_soldier_defense_1=_Upgrade soldier defense 1 | 48 | upgrade_soldier_hp_0=_Upgrade soldier health from level 0 to level 1 |
206 | 49 | upgrade_defense_1=_Upgrade soldier defense 1 (only for compatibility with old savegames (build13)) | 49 | upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1 |
207 | 50 | upgrade_soldier_hp_0=_Upgrade soldier health 0 | 50 | upgrade_soldier_evade_1=_Upgrade soldier evade from level 1 to level 2 |
198 | 51 | upgrade_hp_0=_Upgrade soldier health 0 (only for compatibility with old savegames (build13)) | ||
199 | 52 | upgrade_soldier_evade_0=_Upgrade soldier evade 0 | ||
200 | 53 | upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13)) | ||
201 | 54 | upgrade_soldier_evade_1=_Upgrade soldier evade 1 | ||
202 | 55 | upgrade_evade_1=_Upgrade soldier evade 1 (only for compatibility with old savegames (build13)) | ||
208 | 56 | 51 | ||
209 | 57 | [sleep] | 52 | [sleep] |
210 | 58 | sleep=5000 | 53 | sleep=5000 |
211 | @@ -65,13 +60,6 @@ | |||
212 | 65 | consume=bread smoked_fish,smoked_meat steel_shield | 60 | consume=bread smoked_fish,smoked_meat steel_shield |
213 | 66 | train=soldier defense 0 1 | 61 | train=soldier defense 0 1 |
214 | 67 | 62 | ||
215 | 68 | [upgrade_defense_0] | ||
216 | 69 | check_soldier=soldier defense 0 # Fails when aren't any soldier of level 0 defense | ||
217 | 70 | sleep=30000 | ||
218 | 71 | check_soldier=soldier defense 0 # Because the soldier can be expulsed by the player | ||
219 | 72 | consume=bread smoked_fish,smoked_meat steel_shield | ||
220 | 73 | train=soldier defense 0 1 | ||
221 | 74 | |||
222 | 75 | [upgrade_soldier_defense_1] | 63 | [upgrade_soldier_defense_1] |
223 | 76 | check_soldier=soldier defense 1 # Fails when aren't any soldier of level 1 defense | 64 | check_soldier=soldier defense 1 # Fails when aren't any soldier of level 1 defense |
224 | 77 | sleep=30000 | 65 | sleep=30000 |
225 | @@ -79,13 +67,6 @@ | |||
226 | 79 | consume=bread smoked_fish,smoked_meat advanced_shield | 67 | consume=bread smoked_fish,smoked_meat advanced_shield |
227 | 80 | train=soldier defense 1 2 | 68 | train=soldier defense 1 2 |
228 | 81 | 69 | ||
229 | 82 | [upgrade_defense_1] | ||
230 | 83 | check_soldier=soldier defense 1 # Fails when aren't any soldier of level 1 defense | ||
231 | 84 | sleep=30000 | ||
232 | 85 | check_soldier=soldier defense 1 # Because the soldier can be expulsed by the player | ||
233 | 86 | consume=bread smoked_fish,smoked_meat advanced_shield | ||
234 | 87 | train=soldier defense 1 2 | ||
235 | 88 | |||
236 | 89 | [upgrade_soldier_hp_0] | 70 | [upgrade_soldier_hp_0] |
237 | 90 | check_soldier=soldier hp 0 # Fails when aren't any soldier of level 0 hp | 71 | check_soldier=soldier hp 0 # Fails when aren't any soldier of level 0 hp |
238 | 91 | sleep=30000 | 72 | sleep=30000 |
239 | @@ -93,13 +74,6 @@ | |||
240 | 93 | consume=smoked_fish,smoked_meat:2 golden_tabard | 74 | consume=smoked_fish,smoked_meat:2 golden_tabard |
241 | 94 | train=soldier hp 0 1 | 75 | train=soldier hp 0 1 |
242 | 95 | 76 | ||
243 | 96 | [upgrade_hp_0] | ||
244 | 97 | check_soldier=soldier hp 0 # Fails when aren't any soldier of level 0 hp | ||
245 | 98 | sleep=30000 | ||
246 | 99 | check_soldier=soldier hp 0 # Because the soldier can be expulsed by the player | ||
247 | 100 | consume=smoked_fish,smoked_meat:2 golden_tabard | ||
248 | 101 | train=soldier hp 0 1 | ||
249 | 102 | |||
250 | 103 | [upgrade_soldier_evade_0] | 77 | [upgrade_soldier_evade_0] |
251 | 104 | check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade | 78 | check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade |
252 | 105 | sleep=30000 | 79 | sleep=30000 |
253 | @@ -107,13 +81,6 @@ | |||
254 | 107 | consume=bread smoked_fish,smoked_meat:2 | 81 | consume=bread smoked_fish,smoked_meat:2 |
255 | 108 | train=soldier evade 0 1 | 82 | train=soldier evade 0 1 |
256 | 109 | 83 | ||
257 | 110 | [upgrade_evade_0] | ||
258 | 111 | check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade | ||
259 | 112 | sleep=30000 | ||
260 | 113 | check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player | ||
261 | 114 | consume=bread smoked_fish,smoked_meat:2 | ||
262 | 115 | train=soldier evade 0 1 | ||
263 | 116 | |||
264 | 117 | [upgrade_soldier_evade_1] | 84 | [upgrade_soldier_evade_1] |
265 | 118 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade | 85 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade |
266 | 119 | sleep=30000 | 86 | sleep=30000 |
267 | @@ -121,13 +88,6 @@ | |||
268 | 121 | consume=bread:2 smoked_fish,smoked_meat:2 | 88 | consume=bread:2 smoked_fish,smoked_meat:2 |
269 | 122 | train=soldier evade 1 2 | 89 | train=soldier evade 1 2 |
270 | 123 | 90 | ||
271 | 124 | [upgrade_evade_1] | ||
272 | 125 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade | ||
273 | 126 | sleep=30000 | ||
274 | 127 | check_soldier=soldier evade 1 # Because the soldier can be expulsed by the player | ||
275 | 128 | consume=bread:2 smoked_fish,smoked_meat:2 | ||
276 | 129 | train=soldier evade 1 2 | ||
277 | 130 | |||
278 | 131 | [idle] | 91 | [idle] |
279 | 132 | pics=labyrinth_i_??.png # ??? | 92 | pics=labyrinth_i_??.png # ??? |
280 | 133 | hotspot=80 88 | 93 | hotspot=80 88 |
281 | 134 | 94 | ||
282 | === modified file 'tribes/barbarians/battlearena/conf' | |||
283 | --- tribes/barbarians/battlearena/conf 2013-08-14 19:52:55 +0000 | |||
284 | +++ tribes/barbarians/battlearena/conf 2014-03-10 11:30:46 +0000 | |||
285 | @@ -34,10 +34,8 @@ | |||
286 | 34 | 34 | ||
287 | 35 | [programs] | 35 | [programs] |
288 | 36 | sleep=_Sleep | 36 | sleep=_Sleep |
293 | 37 | upgrade_soldier_evade_0=_Upgrade soldier evade 0 | 37 | upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1 |
294 | 38 | upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13)) | 38 | upgrade_soldier_evade_1=_Upgrade soldier evade from level 1 to level 2 |
291 | 39 | upgrade_soldier_evade_1=_Upgrade soldier evade 1 | ||
292 | 40 | upgrade_evade_1=_Upgrade soldier evade 1 (only for compatibility with old savegames (build13)) | ||
295 | 41 | 39 | ||
296 | 42 | [sleep] | 40 | [sleep] |
297 | 43 | sleep=5000 | 41 | sleep=5000 |
298 | @@ -51,14 +49,6 @@ | |||
299 | 51 | consume=pittabread fish,meat strongbeer | 49 | consume=pittabread fish,meat strongbeer |
300 | 52 | train=soldier evade 0 1 | 50 | train=soldier evade 0 1 |
301 | 53 | 51 | ||
302 | 54 | [upgrade_evade_0] | ||
303 | 55 | check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade | ||
304 | 56 | sleep=15000 | ||
305 | 57 | animate=working 15000 | ||
306 | 58 | check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player | ||
307 | 59 | consume=pittabread fish,meat strongbeer | ||
308 | 60 | train=soldier evade 0 1 | ||
309 | 61 | |||
310 | 62 | [upgrade_soldier_evade_1] | 52 | [upgrade_soldier_evade_1] |
311 | 63 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade | 53 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade |
312 | 64 | sleep=15000 | 54 | sleep=15000 |
313 | @@ -67,14 +57,6 @@ | |||
314 | 67 | consume=pittabread:2 fish,meat strongbeer | 57 | consume=pittabread:2 fish,meat strongbeer |
315 | 68 | train=soldier evade 1 2 | 58 | train=soldier evade 1 2 |
316 | 69 | 59 | ||
317 | 70 | [upgrade_evade_1] | ||
318 | 71 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade | ||
319 | 72 | sleep=15000 | ||
320 | 73 | animate=working 15000 | ||
321 | 74 | check_soldier=soldier evade 1 # Because the soldier can be expulsed by the player | ||
322 | 75 | consume=pittabread:2 fish,meat strongbeer | ||
323 | 76 | train=soldier evade 1 2 | ||
324 | 77 | |||
325 | 78 | [build] | 60 | [build] |
326 | 79 | pics=battlearena_b_??.png | 61 | pics=battlearena_b_??.png |
327 | 80 | hotspot=110 72 | 62 | hotspot=110 72 |
328 | 81 | 63 | ||
329 | === modified file 'tribes/barbarians/farm/conf' | |||
330 | --- tribes/barbarians/farm/conf 2013-07-22 11:45:41 +0000 | |||
331 | +++ tribes/barbarians/farm/conf 2014-03-10 11:30:46 +0000 | |||
332 | @@ -19,27 +19,17 @@ | |||
333 | 19 | 19 | ||
334 | 20 | [programs] | 20 | [programs] |
335 | 21 | plant_wheat=_Plant wheat | 21 | plant_wheat=_Plant wheat |
336 | 22 | plant=Plant wheat (only for compatibility with old savegames (build13)) | ||
337 | 23 | harvest_wheat=_Harvest wheat | 22 | harvest_wheat=_Harvest wheat |
338 | 24 | harvest=Harvest wheat (only for compatibility with old savegames (build13)) | ||
339 | 25 | work=_Work | 23 | work=_Work |
340 | 26 | 24 | ||
341 | 27 | [plant_wheat] | 25 | [plant_wheat] |
342 | 28 | sleep=14000 #orig 20000 | 26 | sleep=14000 #orig 20000 |
343 | 29 | worker=plant | 27 | worker=plant |
344 | 30 | 28 | ||
345 | 31 | [plant] | ||
346 | 32 | sleep=14000 #orig 20000 | ||
347 | 33 | worker=plant | ||
348 | 34 | |||
349 | 35 | [harvest_wheat] | 29 | [harvest_wheat] |
350 | 36 | sleep=4000 #orig 5000 | 30 | sleep=4000 #orig 5000 |
351 | 37 | worker=harvest | 31 | worker=harvest |
352 | 38 | 32 | ||
353 | 39 | [harvest] | ||
354 | 40 | sleep=4000 #orig 5000 | ||
355 | 41 | worker=harvest | ||
356 | 42 | |||
357 | 43 | [work] | 33 | [work] |
358 | 44 | call=plant_wheat | 34 | call=plant_wheat |
359 | 45 | call=harvest_wheat | 35 | call=harvest_wheat |
360 | 46 | 36 | ||
361 | === modified file 'tribes/barbarians/fernery/conf' | |||
362 | --- tribes/barbarians/fernery/conf 2013-07-22 11:45:41 +0000 | |||
363 | +++ tribes/barbarians/fernery/conf 2014-03-10 11:30:46 +0000 | |||
364 | @@ -17,9 +17,7 @@ | |||
365 | 17 | 17 | ||
366 | 18 | [programs] | 18 | [programs] |
367 | 19 | plant_reed=_Plant reed | 19 | plant_reed=_Plant reed |
368 | 20 | plantreed=Plant reed (only for compatibility with savegames (build13)) | ||
369 | 21 | harvest_reed=_Harvest reed | 20 | harvest_reed=_Harvest reed |
370 | 22 | harvestreed=Harvest reed (only for compatibility with old savegames (build13)) | ||
371 | 23 | work=_Work | 21 | work=_Work |
372 | 24 | 22 | ||
373 | 25 | [compatibility_programs] | 23 | [compatibility_programs] |
374 | @@ -34,18 +32,10 @@ | |||
375 | 34 | sleep=18000 #orig sleep=20000 but ferner animation was increased by 2sec | 32 | sleep=18000 #orig sleep=20000 but ferner animation was increased by 2sec |
376 | 35 | worker=plantreed | 33 | worker=plantreed |
377 | 36 | 34 | ||
378 | 37 | [plantreed] | ||
379 | 38 | sleep=18000 #orig sleep=20000 but ferner animation was increased by 2sec | ||
380 | 39 | worker=plantreed | ||
381 | 40 | |||
382 | 41 | [harvest_reed] | 35 | [harvest_reed] |
383 | 42 | sleep=5000 | 36 | sleep=5000 |
384 | 43 | worker=harvestreed | 37 | worker=harvestreed |
385 | 44 | 38 | ||
386 | 45 | [harvestreed] | ||
387 | 46 | sleep=5000 | ||
388 | 47 | worker=harvestreed | ||
389 | 48 | |||
390 | 49 | [work] | 39 | [work] |
391 | 50 | call=plant_reed | 40 | call=plant_reed |
392 | 51 | call=harvest_reed | 41 | call=harvest_reed |
393 | 52 | 42 | ||
394 | === modified file 'tribes/barbarians/metalworks/help.lua' | |||
395 | --- tribes/barbarians/metalworks/help.lua 2014-03-05 18:47:03 +0000 | |||
396 | +++ tribes/barbarians/metalworks/help.lua 2014-03-10 11:30:46 +0000 | |||
397 | @@ -39,7 +39,7 @@ | |||
398 | 39 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/pick/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/stonemason/menu.png" },p(_"Stonemason")) .. | 39 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/pick/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/stonemason/menu.png" },p(_"Stonemason")) .. |
399 | 40 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/scythe/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/farmer/menu.png" },p(_"Farmer")) .. | 40 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/scythe/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/farmer/menu.png" },p(_"Farmer")) .. |
400 | 41 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/shovel/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/ranger/menu.png" },p(_"Ranger")) .. | 41 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/shovel/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/ranger/menu.png" },p(_"Ranger")) .. |
402 | 42 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/shovel/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/ferner/menu.png" },p(_"Ferner")) .. | 42 | dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/shovel/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/ferner/menu.png" },p(_"Gardener")) .. |
403 | 43 | --Building Section | 43 | --Building Section |
404 | 44 | rt(h2(_"Building")) .. | 44 | rt(h2(_"Building")) .. |
405 | 45 | text_line(_"Space required:",_"Medium plot","pics/medium.png") .. | 45 | text_line(_"Space required:",_"Medium plot","pics/medium.png") .. |
406 | 46 | 46 | ||
407 | === modified file 'tribes/barbarians/shovel/conf' | |||
408 | --- tribes/barbarians/shovel/conf 2014-03-03 20:59:04 +0000 | |||
409 | +++ tribes/barbarians/shovel/conf 2014-03-10 11:30:46 +0000 | |||
410 | @@ -1,4 +1,4 @@ | |||
412 | 1 | help=_The shovel is needed for the proper handling of plants. Therefore the ferner and the ranger use it. Produced at the metal workshop (but it ceases to be produced by the building if it is enhanced to an axfactory and war mill). | 1 | help=_The shovel is needed for the proper handling of plants. Therefore the gardener and the ranger use it. Produced at the metal workshop (but it ceases to be produced by the building if it is enhanced to an axfactory and war mill). |
413 | 2 | 2 | ||
414 | 3 | [idle] | 3 | [idle] |
415 | 4 | pics=idle.png | 4 | pics=idle.png |
416 | 5 | 5 | ||
417 | === modified file 'tribes/barbarians/trainingscamp/conf' | |||
418 | --- tribes/barbarians/trainingscamp/conf 2014-02-24 21:12:30 +0000 | |||
419 | +++ tribes/barbarians/trainingscamp/conf 2014-03-10 11:30:46 +0000 | |||
420 | @@ -41,22 +41,14 @@ | |||
421 | 41 | 41 | ||
422 | 42 | [programs] | 42 | [programs] |
423 | 43 | sleep=_Sleep | 43 | sleep=_Sleep |
440 | 44 | upgrade_soldier_attack_0=_Upgrade soldier attack 0 | 44 | upgrade_soldier_attack_0=_Upgrade soldier attack from level 0 to level 1 |
441 | 45 | upgrade_attack_0=_Upgrade soldier attack 0 (only for compatibility with old savegames (build13)) | 45 | upgrade_soldier_attack_1=_Upgrade soldier attack from level 1 to level 2 |
442 | 46 | upgrade_soldier_attack_1=_Upgrade soldier attack 1 | 46 | upgrade_soldier_attack_2=_Upgrade soldier attack from level 2 to level 3 |
443 | 47 | upgrade_attack_1=_Upgrade soldier attack 1 (only for compatibility with old savegames (build13)) | 47 | upgrade_soldier_attack_3=_Upgrade soldier attack from level 3 to level 4 |
444 | 48 | upgrade_soldier_attack_2=_Upgrade soldier attack 2 | 48 | upgrade_soldier_attack_4=_Upgrade soldier attack from level 4 to level 5 |
445 | 49 | upgrade_attack_2=_Upgrade soldier attack 2 (only for compatibility with old savegames (build13)) | 49 | upgrade_soldier_hp_0=_Upgrade soldier health from level 0 to level 1 |
446 | 50 | upgrade_soldier_attack_3=_Upgrade soldier attack 3 | 50 | upgrade_soldier_hp_1=_Upgrade soldier health from level 1 to level 2 |
447 | 51 | upgrade_attack_3=_Upgrade soldier attack 3 (only for compatibility with old savegames (build13)) | 51 | upgrade_soldier_hp_2=_Upgrade soldier health from level 2 to level 3 |
432 | 52 | upgrade_soldier_attack_4=_Upgrade soldier attack 4 | ||
433 | 53 | upgrade_attack_4=_Upgrade soldier attack 4 (only for compatibility with old savegames (build13)) | ||
434 | 54 | upgrade_soldier_hp_0=_Upgrade soldier health 0 | ||
435 | 55 | upgrade_hp_0=_Upgrade soldier health 0 (only for compatibility with old savegames (build13)) | ||
436 | 56 | upgrade_soldier_hp_1=_Upgrade soldier health 1 | ||
437 | 57 | upgrade_hp_1=_Upgrade soldier health 1 (only for compatibility with old savegames (build13)) | ||
438 | 58 | upgrade_soldier_hp_2=_Upgrade soldier health 2 | ||
439 | 59 | upgrade_hp_2=_Upgrade soldier health 2 (only for compatibility with old savegames (build13)) | ||
448 | 60 | 52 | ||
449 | 61 | [sleep] | 53 | [sleep] |
450 | 62 | sleep=5000 | 54 | sleep=5000 |
451 | @@ -69,13 +61,6 @@ | |||
452 | 69 | consume=sharpaxe fish,meat pittabread | 61 | consume=sharpaxe fish,meat pittabread |
453 | 70 | train=soldier attack 0 1 | 62 | train=soldier attack 0 1 |
454 | 71 | 63 | ||
455 | 72 | [upgrade_attack_0] | ||
456 | 73 | check_soldier=soldier attack 0 # Fails when aren't any soldier of level 0 attack | ||
457 | 74 | sleep=30000 | ||
458 | 75 | check_soldier=soldier attack 0 # Because the soldier can be expulsed by the player | ||
459 | 76 | consume=sharpaxe fish,meat pittabread | ||
460 | 77 | train=soldier attack 0 1 | ||
461 | 78 | |||
462 | 79 | [upgrade_soldier_attack_1] | 64 | [upgrade_soldier_attack_1] |
463 | 80 | check_soldier=soldier attack 1 | 65 | check_soldier=soldier attack 1 |
464 | 81 | sleep=30000 | 66 | sleep=30000 |
465 | @@ -83,13 +68,6 @@ | |||
466 | 83 | consume=broadaxe fish,meat pittabread | 68 | consume=broadaxe fish,meat pittabread |
467 | 84 | train=soldier attack 1 2 | 69 | train=soldier attack 1 2 |
468 | 85 | 70 | ||
469 | 86 | [upgrade_attack_1] | ||
470 | 87 | check_soldier=soldier attack 1 | ||
471 | 88 | sleep=30000 | ||
472 | 89 | check_soldier=soldier attack 1 | ||
473 | 90 | consume=broadaxe fish,meat pittabread | ||
474 | 91 | train=soldier attack 1 2 | ||
475 | 92 | |||
476 | 93 | [upgrade_soldier_attack_2] | 71 | [upgrade_soldier_attack_2] |
477 | 94 | check_soldier=soldier attack 2 | 72 | check_soldier=soldier attack 2 |
478 | 95 | sleep=30000 | 73 | sleep=30000 |
479 | @@ -97,13 +75,6 @@ | |||
480 | 97 | consume=bronzeaxe fish,meat pittabread | 75 | consume=bronzeaxe fish,meat pittabread |
481 | 98 | train=soldier attack 2 3 | 76 | train=soldier attack 2 3 |
482 | 99 | 77 | ||
483 | 100 | [upgrade_attack_2] | ||
484 | 101 | check_soldier=soldier attack 2 | ||
485 | 102 | sleep=30000 | ||
486 | 103 | check_soldier=soldier attack 2 | ||
487 | 104 | consume=bronzeaxe fish,meat pittabread | ||
488 | 105 | train=soldier attack 2 3 | ||
489 | 106 | |||
490 | 107 | [upgrade_soldier_attack_3] | 78 | [upgrade_soldier_attack_3] |
491 | 108 | check_soldier=soldier attack 3 | 79 | check_soldier=soldier attack 3 |
492 | 109 | sleep=30000 | 80 | sleep=30000 |
493 | @@ -111,13 +82,6 @@ | |||
494 | 111 | consume=battleaxe fish,meat:2 pittabread | 82 | consume=battleaxe fish,meat:2 pittabread |
495 | 112 | train=soldier attack 3 4 | 83 | train=soldier attack 3 4 |
496 | 113 | 84 | ||
497 | 114 | [upgrade_attack_3] | ||
498 | 115 | check_soldier=soldier attack 3 | ||
499 | 116 | sleep=30000 | ||
500 | 117 | check_soldier=soldier attack 3 | ||
501 | 118 | consume=battleaxe fish,meat:2 pittabread | ||
502 | 119 | train=soldier attack 3 4 | ||
503 | 120 | |||
504 | 121 | [upgrade_soldier_attack_4] | 85 | [upgrade_soldier_attack_4] |
505 | 122 | check_soldier=soldier attack 4 | 86 | check_soldier=soldier attack 4 |
506 | 123 | sleep=30000 | 87 | sleep=30000 |
507 | @@ -125,13 +89,6 @@ | |||
508 | 125 | consume=warriorsaxe fish,meat pittabread:2 | 89 | consume=warriorsaxe fish,meat pittabread:2 |
509 | 126 | train=soldier attack 4 5 | 90 | train=soldier attack 4 5 |
510 | 127 | 91 | ||
511 | 128 | [upgrade_attack_4] | ||
512 | 129 | check_soldier=soldier attack 4 | ||
513 | 130 | sleep=30000 | ||
514 | 131 | check_soldier=soldier attack 4 | ||
515 | 132 | consume=warriorsaxe fish,meat pittabread:2 | ||
516 | 133 | train=soldier attack 4 5 | ||
517 | 134 | |||
518 | 135 | [upgrade_soldier_hp_0] | 92 | [upgrade_soldier_hp_0] |
519 | 136 | check_soldier=soldier hp 0 | 93 | check_soldier=soldier hp 0 |
520 | 137 | sleep=30000 | 94 | sleep=30000 |
521 | @@ -139,13 +96,6 @@ | |||
522 | 139 | consume=helm fish,meat,pittabread | 96 | consume=helm fish,meat,pittabread |
523 | 140 | train=soldier hp 0 1 | 97 | train=soldier hp 0 1 |
524 | 141 | 98 | ||
525 | 142 | [upgrade_hp_0] | ||
526 | 143 | check_soldier=soldier hp 0 | ||
527 | 144 | sleep=30000 | ||
528 | 145 | check_soldier=soldier hp 0 | ||
529 | 146 | consume=helm fish,meat,pittabread | ||
530 | 147 | train=soldier hp 0 1 | ||
531 | 148 | |||
532 | 149 | [upgrade_soldier_hp_1] | 99 | [upgrade_soldier_hp_1] |
533 | 150 | check_soldier=soldier hp 1 | 100 | check_soldier=soldier hp 1 |
534 | 151 | sleep=30000 | 101 | sleep=30000 |
535 | @@ -153,13 +103,6 @@ | |||
536 | 153 | consume=mask fish,meat pittabread | 103 | consume=mask fish,meat pittabread |
537 | 154 | train=soldier hp 1 2 | 104 | train=soldier hp 1 2 |
538 | 155 | 105 | ||
539 | 156 | [upgrade_hp_1] | ||
540 | 157 | check_soldier=soldier hp 1 | ||
541 | 158 | sleep=30000 | ||
542 | 159 | check_soldier=soldier hp 1 | ||
543 | 160 | consume=mask fish,meat pittabread | ||
544 | 161 | train=soldier hp 1 2 | ||
545 | 162 | |||
546 | 163 | [upgrade_soldier_hp_2] | 106 | [upgrade_soldier_hp_2] |
547 | 164 | check_soldier=soldier hp 2 | 107 | check_soldier=soldier hp 2 |
548 | 165 | sleep=30000 | 108 | sleep=30000 |
549 | @@ -167,13 +110,6 @@ | |||
550 | 167 | consume=warhelmet fish,meat:2 pittabread | 110 | consume=warhelmet fish,meat:2 pittabread |
551 | 168 | train=soldier hp 2 3 | 111 | train=soldier hp 2 3 |
552 | 169 | 112 | ||
553 | 170 | [upgrade_hp_2] | ||
554 | 171 | check_soldier=soldier hp 2 | ||
555 | 172 | sleep=30000 | ||
556 | 173 | check_soldier=soldier hp 2 | ||
557 | 174 | consume=warhelmet fish,meat:2 pittabread | ||
558 | 175 | train=soldier hp 2 3 | ||
559 | 176 | |||
560 | 177 | [build] | 113 | [build] |
561 | 178 | pics=trainingscamp_b_??.png # ??? | 114 | pics=trainingscamp_b_??.png # ??? |
562 | 179 | hotspot=110 77 | 115 | hotspot=110 77 |
563 | 180 | 116 | ||
564 | === modified file 'tribes/barbarians/trainingscamp/help.lua' | |||
565 | --- tribes/barbarians/trainingscamp/help.lua 2014-03-09 17:33:02 +0000 | |||
566 | +++ tribes/barbarians/trainingscamp/help.lua 2014-03-10 11:30:46 +0000 | |||
567 | @@ -13,7 +13,7 @@ | |||
568 | 13 | rt("text-align=right",p("font-size=10 font-style=italic", _[[Chief Chat’Karuth in a speech to his army.]])) .. | 13 | rt("text-align=right",p("font-size=10 font-style=italic", _[[Chief Chat’Karuth in a speech to his army.]])) .. |
569 | 14 | --General Section | 14 | --General Section |
570 | 15 | rt(h2(_"General")) .. | 15 | rt(h2(_"General")) .. |
572 | 16 | text_line(_"Purpose:", _"Trains soldiers in Attack up to level 4, and in Health up to level 2.<br>Equips the soldiers with all necessary weapons and armor parts.") .. | 16 | text_line(_"Purpose:", _"Trains soldiers in Attack up to level 5, and in Health up to level 3.<br>Equips the soldiers with all necessary weapons and armor parts.") .. |
573 | 17 | rt("<p font-weight=bold font-decoration=underline font-size=12>" .. _"Note:" .. "</p><p font-size=12>" .. | 17 | rt("<p font-weight=bold font-decoration=underline font-size=12>" .. _"Note:" .. "</p><p font-size=12>" .. |
574 | 18 | _"Barbarian soldiers cannot be trained in ‘Defense’ and will remain at their initial level." | 18 | _"Barbarian soldiers cannot be trained in ‘Defense’ and will remain at their initial level." |
575 | 19 | .. "<br><br></p>") .. | 19 | .. "<br><br></p>") .. |
576 | 20 | 20 | ||
577 | === modified file 'tribes/empire/arena/conf' | |||
578 | --- tribes/empire/arena/conf 2013-08-14 19:52:55 +0000 | |||
579 | +++ tribes/empire/arena/conf 2014-03-10 11:30:46 +0000 | |||
580 | @@ -27,8 +27,7 @@ | |||
581 | 27 | 27 | ||
582 | 28 | [programs] | 28 | [programs] |
583 | 29 | sleep=_Sleep | 29 | sleep=_Sleep |
586 | 30 | upgrade_soldier_evade_0=_Upgrade soldier evade 0 | 30 | upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1 |
585 | 31 | upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13)) | ||
587 | 32 | 31 | ||
588 | 33 | [sleep] | 32 | [sleep] |
589 | 34 | sleep=5000 | 33 | sleep=5000 |
590 | @@ -41,13 +40,6 @@ | |||
591 | 41 | consume=bread:2 fish,meat | 40 | consume=bread:2 fish,meat |
592 | 42 | train=soldier evade 0 1 | 41 | train=soldier evade 0 1 |
593 | 43 | 42 | ||
594 | 44 | [upgrade_evade_0] | ||
595 | 45 | check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade | ||
596 | 46 | sleep=30000 | ||
597 | 47 | check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player | ||
598 | 48 | consume=bread:2 fish,meat | ||
599 | 49 | train=soldier evade 0 1 | ||
600 | 50 | |||
601 | 51 | [inputs] | 43 | [inputs] |
602 | 52 | bread=10 | 44 | bread=10 |
603 | 53 | fish=6 | 45 | fish=6 |
604 | 54 | 46 | ||
605 | === modified file 'tribes/empire/colosseum/conf' | |||
606 | --- tribes/empire/colosseum/conf 2013-08-14 19:52:55 +0000 | |||
607 | +++ tribes/empire/colosseum/conf 2014-03-10 11:30:46 +0000 | |||
608 | @@ -33,10 +33,8 @@ | |||
609 | 33 | 33 | ||
610 | 34 | [programs] | 34 | [programs] |
611 | 35 | sleep=_Sleep | 35 | sleep=_Sleep |
616 | 36 | upgrade_soldier_evade_0=_Upgrade soldier evade 0 | 36 | upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1 |
617 | 37 | upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13)) | 37 | upgrade_soldier_evade_1=_Upgrade soldier evade from level 1 to level 2 |
614 | 38 | upgrade_soldier_evade_1=_Upgrade soldier evade 1 | ||
615 | 39 | upgrade_evade_1=_Upgrade soldier evade 1 (only for compatibility with old savegames (build13)) | ||
618 | 40 | 38 | ||
619 | 41 | [sleep] | 39 | [sleep] |
620 | 42 | sleep=5000 | 40 | sleep=5000 |
621 | @@ -49,13 +47,6 @@ | |||
622 | 49 | consume=bread:2 fish,meat | 47 | consume=bread:2 fish,meat |
623 | 50 | train=soldier evade 0 1 | 48 | train=soldier evade 0 1 |
624 | 51 | 49 | ||
625 | 52 | [upgrade_evade_0] | ||
626 | 53 | check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade | ||
627 | 54 | sleep=30000 | ||
628 | 55 | check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player | ||
629 | 56 | consume=bread:2 fish,meat | ||
630 | 57 | train=soldier evade 0 1 | ||
631 | 58 | |||
632 | 59 | [upgrade_soldier_evade_1] | 50 | [upgrade_soldier_evade_1] |
633 | 60 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade | 51 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade |
634 | 61 | sleep=30000 | 52 | sleep=30000 |
635 | @@ -63,13 +54,6 @@ | |||
636 | 63 | consume=bread:2 fish,meat:2 | 54 | consume=bread:2 fish,meat:2 |
637 | 64 | train=soldier evade 1 2 | 55 | train=soldier evade 1 2 |
638 | 65 | 56 | ||
639 | 66 | [upgrade_evade_1] | ||
640 | 67 | check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade | ||
641 | 68 | sleep=30000 | ||
642 | 69 | check_soldier=soldier evade 1 # Because the soldier can be expulsed by the player | ||
643 | 70 | consume=bread:2 fish,meat:2 | ||
644 | 71 | train=soldier evade 1 2 | ||
645 | 72 | |||
646 | 73 | [idle] | 57 | [idle] |
647 | 74 | pics=colosseum_i_??.png # ??? | 58 | pics=colosseum_i_??.png # ??? |
648 | 75 | hotspot=81 106 | 59 | hotspot=81 106 |
649 | 76 | 60 | ||
650 | === modified file 'tribes/empire/farm/conf' | |||
651 | --- tribes/empire/farm/conf 2013-07-23 13:40:00 +0000 | |||
652 | +++ tribes/empire/farm/conf 2014-03-10 11:30:46 +0000 | |||
653 | @@ -21,27 +21,17 @@ | |||
654 | 21 | 21 | ||
655 | 22 | [programs] | 22 | [programs] |
656 | 23 | plant_wheat=_Plant wheat | 23 | plant_wheat=_Plant wheat |
657 | 24 | plant=Plant wheat (only for compatibility with old savegames (build13)) | ||
658 | 25 | harvest_wheat=_Harvest wheat | 24 | harvest_wheat=_Harvest wheat |
659 | 26 | harvest=Harvest wheat (only for compatibility with old savegames (build13)) | ||
660 | 27 | work=_Work | 25 | work=_Work |
661 | 28 | 26 | ||
662 | 29 | [plant_wheat] | 27 | [plant_wheat] |
663 | 30 | sleep=14000 #orig 20000 | 28 | sleep=14000 #orig 20000 |
664 | 31 | worker=plant | 29 | worker=plant |
665 | 32 | 30 | ||
666 | 33 | [plant] | ||
667 | 34 | sleep=14000 #orig 20000 | ||
668 | 35 | worker=plant | ||
669 | 36 | |||
670 | 37 | [harvest_wheat] | 31 | [harvest_wheat] |
671 | 38 | sleep=4000 #orig 5000 | 32 | sleep=4000 #orig 5000 |
672 | 39 | worker=harvest | 33 | worker=harvest |
673 | 40 | 34 | ||
674 | 41 | [harvest] | ||
675 | 42 | sleep=4000 #orig 5000 | ||
676 | 43 | worker=harvest | ||
677 | 44 | |||
678 | 45 | [work] | 35 | [work] |
679 | 46 | call=plant_wheat | 36 | call=plant_wheat |
680 | 47 | call=harvest_wheat | 37 | call=harvest_wheat |
681 | 48 | 38 | ||
682 | === modified file 'tribes/empire/marblemine/conf' | |||
683 | --- tribes/empire/marblemine/conf 2013-07-23 13:40:00 +0000 | |||
684 | +++ tribes/empire/marblemine/conf 2014-03-10 11:30:46 +0000 | |||
685 | @@ -24,9 +24,7 @@ | |||
686 | 24 | 24 | ||
687 | 25 | [programs] | 25 | [programs] |
688 | 26 | mine_marble=_Mine marble | 26 | mine_marble=_Mine marble |
689 | 27 | prog_marble=_Mine marble (only for compatibility with old savegames (build13)) | ||
690 | 28 | mine_stone=_Mine stone | 27 | mine_stone=_Mine stone |
691 | 29 | prog_stone=_Mine stone (only for compatibility with old savegames (build13)) | ||
692 | 30 | work=_Work | 28 | work=_Work |
693 | 31 | 29 | ||
694 | 32 | [mine_marble] | 30 | [mine_marble] |
695 | @@ -39,16 +37,6 @@ | |||
696 | 39 | mine=granit 2 50 5 | 37 | mine=granit 2 50 5 |
697 | 40 | produce=marble stone | 38 | produce=marble stone |
698 | 41 | 39 | ||
699 | 42 | [prog_marble] | ||
700 | 43 | sleep=20000 | ||
701 | 44 | consume=wine ration | ||
702 | 45 | animate=working 20000 | ||
703 | 46 | mine=granit 2 50 5 | ||
704 | 47 | produce=marble:2 | ||
705 | 48 | animate=working 20000 | ||
706 | 49 | mine=granit 2 50 5 | ||
707 | 50 | produce=marble stone | ||
708 | 51 | |||
709 | 52 | [mine_stone] | 40 | [mine_stone] |
710 | 53 | sleep=20000 | 41 | sleep=20000 |
711 | 54 | consume=ration wine | 42 | consume=ration wine |
712 | @@ -59,16 +47,6 @@ | |||
713 | 59 | mine=granit 2 50 5 | 47 | mine=granit 2 50 5 |
714 | 60 | produce=stone:2 | 48 | produce=stone:2 |
715 | 61 | 49 | ||
716 | 62 | [prog_stone] | ||
717 | 63 | sleep=20000 | ||
718 | 64 | consume=ration wine | ||
719 | 65 | animate=working 20000 | ||
720 | 66 | mine=granit 2 50 5 | ||
721 | 67 | produce=stone marble | ||
722 | 68 | animate=working 20000 | ||
723 | 69 | mine=granit 2 50 5 | ||
724 | 70 | produce=stone:2 | ||
725 | 71 | |||
726 | 72 | [work] | 50 | [work] |
727 | 73 | call=mine_marble | 51 | call=mine_marble |
728 | 74 | call=mine_stone | 52 | call=mine_stone |
729 | 75 | 53 | ||
730 | === modified file 'tribes/empire/quarry/conf' | |||
731 | --- tribes/empire/quarry/conf 2013-07-23 13:40:00 +0000 | |||
732 | +++ tribes/empire/quarry/conf 2014-03-10 11:30:46 +0000 | |||
733 | @@ -18,27 +18,17 @@ | |||
734 | 18 | 18 | ||
735 | 19 | [programs] | 19 | [programs] |
736 | 20 | mine_stone=_Mine stone | 20 | mine_stone=_Mine stone |
737 | 21 | stone=_Mine stone (only for compatibility with old savegames (build13)) | ||
738 | 22 | mine_marble=_Mine marble | 21 | mine_marble=_Mine marble |
739 | 23 | marble=_Mine marble (only for compatibility with old savegames (build13)) | ||
740 | 24 | work=_Work | 22 | work=_Work |
741 | 25 | 23 | ||
742 | 26 | [mine_stone] | 24 | [mine_stone] |
743 | 27 | sleep=25000 | 25 | sleep=25000 |
744 | 28 | worker=cut_stone | 26 | worker=cut_stone |
745 | 29 | 27 | ||
746 | 30 | [stone] | ||
747 | 31 | sleep=25000 | ||
748 | 32 | worker=cut_stone | ||
749 | 33 | |||
750 | 34 | [mine_marble] | 28 | [mine_marble] |
751 | 35 | sleep=25000 | 29 | sleep=25000 |
752 | 36 | worker=cut_marble | 30 | worker=cut_marble |
753 | 37 | 31 | ||
754 | 38 | [marble] | ||
755 | 39 | sleep=25000 | ||
756 | 40 | worker=cut_marble | ||
757 | 41 | |||
758 | 42 | [work] | 32 | [work] |
759 | 43 | call=mine_stone | 33 | call=mine_stone |
760 | 44 | call=mine_stone | 34 | call=mine_stone |
761 | 45 | 35 | ||
762 | === modified file 'tribes/empire/trainingscamp/conf' | |||
763 | --- tribes/empire/trainingscamp/conf 2014-02-24 21:12:30 +0000 | |||
764 | +++ tribes/empire/trainingscamp/conf 2014-03-10 11:30:46 +0000 | |||
765 | @@ -44,22 +44,14 @@ | |||
766 | 44 | 44 | ||
767 | 45 | [programs] | 45 | [programs] |
768 | 46 | sleep=_Sleep | 46 | sleep=_Sleep |
785 | 47 | upgrade_soldier_attack_0=_Upgrade soldier attack 0 | 47 | upgrade_soldier_attack_0=_Upgrade soldier attack from level 0 to level 1 |
786 | 48 | upgrade_attack_0=_Upgrade soldier attack 0 (only for compatibility with old savegames (build13)) | 48 | upgrade_soldier_attack_1=_Upgrade soldier attack from level 1 to level 2 |
787 | 49 | upgrade_soldier_attack_1=_Upgrade soldier attack 1 | 49 | upgrade_soldier_attack_2=_Upgrade soldier attack from level 2 to level 3 |
788 | 50 | upgrade_attack_1=_Upgrade soldier attack 1 (only for compatibility with old savegames (build13)) | 50 | upgrade_soldier_attack_3=_Upgrade soldier attack from level 3 to level 4 |
789 | 51 | upgrade_soldier_attack_2=_Upgrade soldier attack 2 | 51 | upgrade_soldier_hp_0=_Upgrade soldier health from level 0 to level 1 |
790 | 52 | upgrade_attack_2=_Upgrade soldier attack 2 (only for compatibility with old savegames (build13)) | 52 | upgrade_soldier_hp_1=_Upgrade soldier health from level 1 to level 2 |
791 | 53 | upgrade_soldier_attack_3=_Upgrade soldier attack 3 | 53 | upgrade_soldier_hp_2=_Upgrade soldier health from level 2 to level 3 |
792 | 54 | upgrade_attack_3=_Upgrade soldier attack 3 (only for compatibility with old savegames (build13)) | 54 | upgrade_soldier_hp_3=_Upgrade soldier health from level 3 to level 4 |
777 | 55 | upgrade_soldier_hp_0=_Upgrade soldier health 0 | ||
778 | 56 | upgrade_hp_0=_Upgrade soldier health 0 (only for compatibility with old savegames (build13)) | ||
779 | 57 | upgrade_soldier_hp_1=_Upgrade soldier health 1 | ||
780 | 58 | upgrade_hp_1=_Upgrade soldier health 1 (only for compatibility with old savegames (build13)) | ||
781 | 59 | upgrade_soldier_hp_2=_Upgrade soldier health 2 | ||
782 | 60 | upgrade_hp_2=_Upgrade soldier health 2 (only for compatibility with old savegames (build13)) | ||
783 | 61 | upgrade_soldier_hp_3=_Upgrade soldier health 3 | ||
784 | 62 | upgrade_hp_3=_Upgrade soldier health 3 (only for compatibility with old savegames (build13)) | ||
793 | 63 | 55 | ||
794 | 64 | [sleep] | 56 | [sleep] |
795 | 65 | sleep=5000 | 57 | sleep=5000 |
796 | @@ -72,13 +64,6 @@ | |||
797 | 72 | consume=lance bread fish,meat | 64 | consume=lance bread fish,meat |
798 | 73 | train=soldier attack 0 1 | 65 | train=soldier attack 0 1 |
799 | 74 | 66 | ||
800 | 75 | [upgrade_attack_0] | ||
801 | 76 | check_soldier=soldier attack 0 # Fails when aren't any soldier of level 0 attack | ||
802 | 77 | sleep=30000 | ||
803 | 78 | check_soldier=soldier attack 0 # Because the soldier can be expulsed by the player | ||
804 | 79 | consume=lance bread fish,meat | ||
805 | 80 | train=soldier attack 0 1 | ||
806 | 81 | |||
807 | 82 | [upgrade_soldier_attack_1] | 67 | [upgrade_soldier_attack_1] |
808 | 83 | check_soldier=soldier attack 1 | 68 | check_soldier=soldier attack 1 |
809 | 84 | sleep=30000 | 69 | sleep=30000 |
810 | @@ -86,13 +71,6 @@ | |||
811 | 86 | consume=advanced_lance bread fish,meat | 71 | consume=advanced_lance bread fish,meat |
812 | 87 | train=soldier attack 1 2 | 72 | train=soldier attack 1 2 |
813 | 88 | 73 | ||
814 | 89 | [upgrade_attack_1] | ||
815 | 90 | check_soldier=soldier attack 1 | ||
816 | 91 | sleep=30000 | ||
817 | 92 | check_soldier=soldier attack 1 | ||
818 | 93 | consume=advanced_lance bread fish,meat | ||
819 | 94 | train=soldier attack 1 2 | ||
820 | 95 | |||
821 | 96 | [upgrade_soldier_attack_2] | 74 | [upgrade_soldier_attack_2] |
822 | 97 | check_soldier=soldier attack 2 | 75 | check_soldier=soldier attack 2 |
823 | 98 | sleep=30000 | 76 | sleep=30000 |
824 | @@ -100,13 +78,6 @@ | |||
825 | 100 | consume=heavy_lance bread fish,meat:2 | 78 | consume=heavy_lance bread fish,meat:2 |
826 | 101 | train=soldier attack 2 3 | 79 | train=soldier attack 2 3 |
827 | 102 | 80 | ||
828 | 103 | [upgrade_attack_2] | ||
829 | 104 | check_soldier=soldier attack 2 | ||
830 | 105 | sleep=30000 | ||
831 | 106 | check_soldier=soldier attack 2 | ||
832 | 107 | consume=heavy_lance bread fish,meat:2 | ||
833 | 108 | train=soldier attack 2 3 | ||
834 | 109 | |||
835 | 110 | [upgrade_soldier_attack_3] | 81 | [upgrade_soldier_attack_3] |
836 | 111 | check_soldier=soldier attack 3 | 82 | check_soldier=soldier attack 3 |
837 | 112 | sleep=30000 | 83 | sleep=30000 |
838 | @@ -114,13 +85,6 @@ | |||
839 | 114 | consume=war_lance bread:2 fish,meat | 85 | consume=war_lance bread:2 fish,meat |
840 | 115 | train=soldier attack 3 4 | 86 | train=soldier attack 3 4 |
841 | 116 | 87 | ||
842 | 117 | [upgrade_attack_3] | ||
843 | 118 | check_soldier=soldier attack 3 | ||
844 | 119 | sleep=30000 | ||
845 | 120 | check_soldier=soldier attack 3 | ||
846 | 121 | consume=war_lance bread:2 fish,meat | ||
847 | 122 | train=soldier attack 3 4 | ||
848 | 123 | |||
849 | 124 | [upgrade_soldier_hp_0] | 88 | [upgrade_soldier_hp_0] |
850 | 125 | check_soldier=soldier hp 0 | 89 | check_soldier=soldier hp 0 |
851 | 126 | sleep=30000 | 90 | sleep=30000 |
852 | @@ -128,13 +92,6 @@ | |||
853 | 128 | consume=helm bread,fish,meat | 92 | consume=helm bread,fish,meat |
854 | 129 | train=soldier hp 0 1 | 93 | train=soldier hp 0 1 |
855 | 130 | 94 | ||
856 | 131 | [upgrade_hp_0] | ||
857 | 132 | check_soldier=soldier hp 0 | ||
858 | 133 | sleep=30000 | ||
859 | 134 | check_soldier=soldier hp 0 | ||
860 | 135 | consume=helm bread,fish,meat | ||
861 | 136 | train=soldier hp 0 1 | ||
862 | 137 | |||
863 | 138 | [upgrade_soldier_hp_1] | 95 | [upgrade_soldier_hp_1] |
864 | 139 | check_soldier=soldier hp 1 | 96 | check_soldier=soldier hp 1 |
865 | 140 | sleep=30000 | 97 | sleep=30000 |
866 | @@ -142,13 +99,6 @@ | |||
867 | 142 | consume=armour bread fish,meat | 99 | consume=armour bread fish,meat |
868 | 143 | train=soldier hp 1 2 | 100 | train=soldier hp 1 2 |
869 | 144 | 101 | ||
870 | 145 | [upgrade_hp_1] | ||
871 | 146 | check_soldier=soldier hp 1 | ||
872 | 147 | sleep=30000 | ||
873 | 148 | check_soldier=soldier hp 1 | ||
874 | 149 | consume=armour bread fish,meat | ||
875 | 150 | train=soldier hp 1 2 | ||
876 | 151 | |||
877 | 152 | [upgrade_soldier_hp_2] | 102 | [upgrade_soldier_hp_2] |
878 | 153 | check_soldier=soldier hp 2 | 103 | check_soldier=soldier hp 2 |
879 | 154 | sleep=30000 | 104 | sleep=30000 |
880 | @@ -156,13 +106,6 @@ | |||
881 | 156 | consume=chain_armour bread:2 fish,meat:2 | 106 | consume=chain_armour bread:2 fish,meat:2 |
882 | 157 | train=soldier hp 2 3 | 107 | train=soldier hp 2 3 |
883 | 158 | 108 | ||
884 | 159 | [upgrade_hp_2] | ||
885 | 160 | check_soldier=soldier hp 2 | ||
886 | 161 | sleep=30000 | ||
887 | 162 | check_soldier=soldier hp 2 | ||
888 | 163 | consume=chain_armour bread:2 fish,meat:2 | ||
889 | 164 | train=soldier hp 2 3 | ||
890 | 165 | |||
891 | 166 | [upgrade_soldier_hp_3] | 109 | [upgrade_soldier_hp_3] |
892 | 167 | check_soldier=soldier hp 3 | 110 | check_soldier=soldier hp 3 |
893 | 168 | sleep=30000 | 111 | sleep=30000 |
894 | @@ -170,13 +113,6 @@ | |||
895 | 170 | consume=plate_armour bread:2 fish,meat:2 | 113 | consume=plate_armour bread:2 fish,meat:2 |
896 | 171 | train=soldier hp 3 4 | 114 | train=soldier hp 3 4 |
897 | 172 | 115 | ||
898 | 173 | [upgrade_hp_3] | ||
899 | 174 | check_soldier=soldier hp 3 | ||
900 | 175 | sleep=30000 | ||
901 | 176 | check_soldier=soldier hp 3 | ||
902 | 177 | consume=plate_armour bread:2 fish,meat:2 | ||
903 | 178 | train=soldier hp 3 4 | ||
904 | 179 | |||
905 | 180 | [idle] | 116 | [idle] |
906 | 181 | pics=trainingscamp_i_??.png # ??? | 117 | pics=trainingscamp_i_??.png # ??? |
907 | 182 | hotspot=82 105 | 118 | hotspot=82 105 |
908 | 183 | 119 | ||
909 | === modified file 'tribes/empire/vineyard/conf' | |||
910 | --- tribes/empire/vineyard/conf 2013-07-23 13:40:00 +0000 | |||
911 | +++ tribes/empire/vineyard/conf 2014-03-10 11:30:46 +0000 | |||
912 | @@ -21,27 +21,17 @@ | |||
913 | 21 | 21 | ||
914 | 22 | [programs] | 22 | [programs] |
915 | 23 | plant_vine=_Plant vine | 23 | plant_vine=_Plant vine |
916 | 24 | plantvine=Plant vine (only for compatibility with old savegames (build13)) | ||
917 | 25 | harvest_vine=_Harvest vine | 24 | harvest_vine=_Harvest vine |
918 | 26 | harvestvine=Harvest vine (only for compatibility with old savegames (build13)) | ||
919 | 27 | work=_Work | 25 | work=_Work |
920 | 28 | 26 | ||
921 | 29 | [plant_vine] | 27 | [plant_vine] |
922 | 30 | sleep=20000 | 28 | sleep=20000 |
923 | 31 | worker=plantvine | 29 | worker=plantvine |
924 | 32 | 30 | ||
925 | 33 | [plantvine] | ||
926 | 34 | sleep=20000 | ||
927 | 35 | worker=plantvine | ||
928 | 36 | |||
929 | 37 | [harvest_vine] | 31 | [harvest_vine] |
930 | 38 | sleep=5000 | 32 | sleep=5000 |
931 | 39 | worker=harvestvine | 33 | worker=harvestvine |
932 | 40 | 34 | ||
933 | 41 | [harvestvine] | ||
934 | 42 | sleep=5000 | ||
935 | 43 | worker=harvestvine | ||
936 | 44 | |||
937 | 45 | [work] | 35 | [work] |
938 | 46 | call=plant_vine | 36 | call=plant_vine |
939 | 47 | call=harvest_vine | 37 | call=harvest_vine |