Code review comment for lp:~vanvugt/unity/regionalDamage

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Daniel van Vugt (vanvugt) wrote :

Just noticed a bug with NVIDIA:
Un-fullscreening a window does not damage the screen (!?) so the shell doesn't repaint until something changes or you use it. Not sure about the most elegant fix. It looks like a compiz bug, but I haven't yet proven it.

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