Merge lp:~vanvugt/compiz/fix-1089811 into lp:compiz/0.9.9
Proposed by
Daniel van Vugt
Status: | Merged |
---|---|
Approved by: | Sam Spilsbury |
Approved revision: | 3530 |
Merged at revision: | 3530 |
Proposed branch: | lp:~vanvugt/compiz/fix-1089811 |
Merge into: | lp:compiz/0.9.9 |
Diff against target: |
22 lines (+3/-2) 1 file modified
src/window.cpp (+3/-2) |
To merge this branch: | bzr merge lp:~vanvugt/compiz/fix-1089811 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
PS Jenkins bot (community) | continuous-integration | Approve | |
Sam Spilsbury | Approve | ||
Andrea Azzarone | Pending | ||
Daniel van Vugt | Pending | ||
Review via email: mp+139847@code.launchpad.net |
This proposal supersedes a proposal from 2012-12-13.
Commit message
Ensure that when a window is fake-minimized by Unity that we don't still
reserve its input region, or else it will behave like a dead zone on the
screen. (LP: #1089811)
Description of the change
Much better than reverting r3513 which triggered the bug (but is not the root cause).
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And yes, we still want priv->region non-empty or else the window becomes transparent during the minimize animation.