> The coordinates may only be wrong "at the time" and were right at a slightly earlier time for whatever reason. Hence the possibility of it being a race.
Damage co-ordinates are relative to the pixmap storage itself. When a
pixmap is first drawn upon, you would expect the entire pixmap region to
be damaged. Eg, it should always be 0x0+w+h. This is not the case.
On Sun, 26 Feb 2012, Daniel van Vugt wrote:
> The coordinates may only be wrong "at the time" and were right at a slightly earlier time for whatever reason. Hence the possibility of it being a race.
Damage co-ordinates are relative to the pixmap storage itself. When a
pixmap is first drawn upon, you would expect the entire pixmap region to
be damaged. Eg, it should always be 0x0+w+h. This is not the case.
> -- /code.launchpad .net/~sil2100/ compiz- workarounds- plugin/ initial_ damage/ +merge/ 94232
> https:/
> You are reviewing the proposed merge of lp:~sil2100/compiz-workarounds-plugin/initial_damage into lp:compiz-workarounds-plugin.
>