18 + auto x_scale = surface_rect.size.width.as_float() / size_when_input_rectangles_set.width.as_float(); 19 + auto y_scale = surface_rect.size.height.as_float() / size_when_input_rectangles_set.height.as_float();
seems like a geom::Width / geom::Width should make a geom::Scalar (would save some line length)
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18 + auto x_scale = surface_ rect.size. width.as_ float() / size_when_ input_rectangle s_set.width. as_float( ); rect.size. height. as_float( ) / size_when_ input_rectangle s_set.height. as_float( );
19 + auto y_scale = surface_
seems like a geom::Width / geom::Width should make a geom::Scalar (would save some line length)