Merge lp:~lcsand/widelands/fix-bug-741142 into lp:widelands

Proposed by Leif Sandstede
Status: Merged
Merged at revision: 5915
Proposed branch: lp:~lcsand/widelands/fix-bug-741142
Merge into: lp:widelands
Diff against target: 36 lines (+3/-3)
2 files modified
campaigns/emp02.wmf/scripting/mission_thread.lua (+3/-2)
campaigns/emp02.wmf/scripting/starting_conditions.lua (+0/-1)
To merge this branch: bzr merge lp:~lcsand/widelands/fix-bug-741142
Reviewer Review Type Date Requested Status
Widelands Developers Pending
Review via email: mp+60508@code.launchpad.net

Description of the change

This fixes Bug 780409 and possibly Bug 741142 wich are both in Empire tut 2.
Very simple changes.

To post a comment you must log in.

Preview Diff

[H/L] Next/Prev Comment, [J/K] Next/Prev File, [N/P] Next/Prev Hunk
=== modified file 'campaigns/emp02.wmf/scripting/mission_thread.lua'
--- campaigns/emp02.wmf/scripting/mission_thread.lua 2011-01-04 12:17:44 +0000
+++ campaigns/emp02.wmf/scripting/mission_thread.lua 2011-05-10 13:53:30 +0000
@@ -202,10 +202,10 @@
202 -- Wait for various buildings to go up202 -- Wait for various buildings to go up
203 while true do203 while true do
204 local rv = p1:get_buildings{204 local rv = p1:get_buildings{
205 "marblemine", "oremine", "deep_oremine", 205 "marblemine", "deep_marblemine", "oremine", "deep_oremine",
206 "coalmine", "deep_coalmine", "burners_house"206 "coalmine", "deep_coalmine", "burners_house"
207 }207 }
208 local mm = #rv.marblemine208 local mm = #rv.marblemine + #rv.deep_marblemine
209 local ore = #rv.oremine + #rv.deep_oremine209 local ore = #rv.oremine + #rv.deep_oremine
210 local coal = #rv.coalmine + #rv.deep_coalmine + #rv.burners_house210 local coal = #rv.coalmine + #rv.deep_coalmine + #rv.burners_house
211211
@@ -225,6 +225,7 @@
225 send_msg(diary_page_8)225 send_msg(diary_page_8)
226 local o = add_obj(obj_build_bigger_military_buildings)226 local o = add_obj(obj_build_bigger_military_buildings)
227 p1:allow_buildings{"outpost", "barrier", "tower"}227 p1:allow_buildings{"outpost", "barrier", "tower"}
228 p2:allow_buildings{"quarry"}
228229
229 -- Wait for one of the buildings to go up230 -- Wait for one of the buildings to go up
230 while true do231 while true do
231232
=== modified file 'campaigns/emp02.wmf/scripting/starting_conditions.lua'
--- campaigns/emp02.wmf/scripting/starting_conditions.lua 2010-03-14 13:04:53 +0000
+++ campaigns/emp02.wmf/scripting/starting_conditions.lua 2011-05-10 13:53:30 +0000
@@ -80,7 +80,6 @@
80 "hunters_hut",80 "hunters_hut",
81 "lumberjacks_hut",81 "lumberjacks_hut",
82 "micro-brewery",82 "micro-brewery",
83 "quarry",
84 "rangers_hut",83 "rangers_hut",
85 "sentry",84 "sentry",
86 "lime_kiln",85 "lime_kiln",

Subscribers

People subscribed via source and target branches

to status/vote changes: