Unfortunately we're being hit by a ton of bugs in the nvidia driver.
At the moment it just crashes when using Vertex Buffer Objects. The only documentation I've found on the web so far is "just don't use them", which is obviously not satisfactory, so we'll need to find a workaround for that. See bug 1006211.
Also when using the non-vbo mode, rendering only happens in the top right hand corner. See bug 1013514
Unfortunately we're being hit by a ton of bugs in the nvidia driver.
At the moment it just crashes when using Vertex Buffer Objects. The only documentation I've found on the web so far is "just don't use them", which is obviously not satisfactory, so we'll need to find a workaround for that. See bug 1006211.
Also when using the non-vbo mode, rendering only happens in the top right hand corner. See bug 1013514