Merge lp:~brandontschaefer/unity/lp.1163616-fix into lp:unity
Status: | Merged |
---|---|
Approved by: | Andrea Azzarone |
Approved revision: | no longer in the source branch. |
Merged at revision: | 3270 |
Proposed branch: | lp:~brandontschaefer/unity/lp.1163616-fix |
Merge into: | lp:unity |
Diff against target: |
84 lines (+24/-7) 2 files modified
tests/test_overlay_scrollbar.cpp (+19/-0) unity-shared/PlacesOverlayVScrollBar.cpp (+5/-7) |
To merge this branch: | bzr merge lp:~brandontschaefer/unity/lp.1163616-fix |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
PS Jenkins bot (community) | continuous-integration | Approve | |
Andrea Azzarone (community) | Approve | ||
Review via email: mp+156721@code.launchpad.net |
This proposal supersedes a proposal from 2013-01-16.
Commit message
Allows dragging of the normal scrollbar if the overlay scrollbars have reached the top/bottom.
Description of the change
Nick mentioned that it is very hard to use the scroll bar to drag all the way down. It is very noticeable in the previews for an application. I think it would be better if it would stop scrolling when the scroll bar it self hit the bottom/top not the overlay thumb.
Here is what it looks like in unity right now:
http://
As you can see, it is hard to scroll through the text, as the thumb it self is larger then the scrollbar, so you will have to scroll down, then move up and scroll down....slightly annoying.
**Note** John (Design) has approved of this change.
LGTM.