Merge lp:~brandontschaefer/unity/allow-outof-bounds-dragging-overlay-scrollbar into lp:unity
Status: | Superseded |
---|---|
Proposed branch: | lp:~brandontschaefer/unity/allow-outof-bounds-dragging-overlay-scrollbar |
Merge into: | lp:unity |
Diff against target: |
34 lines (+5/-7) 1 file modified
unity-shared/PlacesOverlayVScrollBar.cpp (+5/-7) |
To merge this branch: | bzr merge lp:~brandontschaefer/unity/allow-outof-bounds-dragging-overlay-scrollbar |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Unity Team | Pending | ||
Review via email: mp+143429@code.launchpad.net |
This proposal has been superseded by a proposal from 2013-04-02.
Description of the change
Nick mentioned that it is very hard to use the scroll bar to drag all the way down. It is very noticeable in the previews for an application. I think it would be better if it would stop scrolling when the scroll bar it self hit the bottom/top not the overlay thumb.
Here is what it looks like in unity right now:
http://
As you can see, it is hard to scroll through the text, as the thumb it self is larger then the scrollbar, so you will have to scroll down, then move up and scroll down....slightly annoying.
**Note** John has approved of this change.
Unmerged revisions
- 3044. By Brandon Schaefer
-
* Allows for the scrollbar to contiune to scroll down/up if the Overlaythumb is at the track min/max.