Code review comment for lp:~aacid/unity8/desktopRotatedCamera

Revision history for this message
Daniel d'Andrada (dandrader) wrote :

> Maybe we would make camera-app not be fullscreen when in desktop mode (have
> code somewhere calling cameraApplication->setFullcreen(false)) instead of
> creating another app.

By the way, that would mimic the magic that will (or already does, don't recall trying) happen on the device.

« Back to merge proposal