Code review comment for lp:~3v1n0/unity/fix-load-icon-crash-926658

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Marco Trevisan (TreviƱo) (3v1n0) wrote :

Yes, that's true... But according to the stacktraces I got (attached to the bug), the crash is not happening because dee_model_get_tag returns an unreferenced pointer, but because it's returning a null one...

I'm wondering if that could happen that could be happen this:

ResultRendererTile::Preload()
ResultRendererTile::Unload()
ResultRendererTile::LoadIcon()

But it would be weird as all seems done in the same thread...

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