lp:~3v1n0/unity/fix-load-icon-crash-926658

Created by Marco Trevisan (Treviño) on 2012-07-20 and last modified on 2012-08-10
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Branch information

Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Abandoned

Recent revisions

2559. By Marco Trevisan (Treviño) on 2012-08-10

Merging with trunk

2558. By Marco Trevisan (Treviño) on 2012-08-10

LensView: weak-ref/unref the model when changed, clear the results when unreffed

2557. By Marco Trevisan (Treviño) on 2012-08-10

ResultView: add function to clear results

2556. By Marco Trevisan (Treviño) on 2012-07-30

LensView: add weak ref on results model

2555. By Marco Trevisan (Treviño) on 2012-07-30

ResultRendererTile: put the neko back

2554. By Marco Trevisan (Treviño) on 2012-07-30

ModelRowAdaptor: remove the glib::Object wrapper

2553. By Marco Trevisan (Treviño) on 2012-07-30

Merge with trunk

2552. By Marco Trevisan (Treviño) on 2012-07-23

ModelRowAdaptor: use glib::Object to ref/unref the DeeModel

2551. By Marco Trevisan (Treviño) on 2012-07-23

ResultRendererTile: dont LoadText if we have no container, use smart pointers

2550. By Marco Trevisan (Treviño) on 2012-07-23

ResultRendererTile: cache the Tile icon size, instead of re-calling the same function

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lp:unity
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