lp:~glmark2-dev/glmark2/scene-clear
- Get this branch:
- bzr branch lp:~glmark2-dev/glmark2/scene-clear
Branch merges
- Alexandros Frantzis: Pending requested
-
Diff: 131 lines (+96/-0)4 files modifiedsrc/android.cpp (+1/-0)
src/main.cpp (+1/-0)
src/scene-clear.cpp (+81/-0)
src/scene.h (+13/-0)
Branch information
Recent revisions
- 271. By Jesse Barker
-
SceneClear: Add new simple "null" scene. Useful as a sort of template for
instantiating new scenes, as well as potentially evaluating a theoretical
maximum frame rate for the framework itself (basically, it will just clear,
swap buffers, and update timestamps). - 270. By Joe Konno
-
Replace the logic used previously to check for libpng12. Check for supported
libpng versions -- as of writing, 1.2.x and 1.5.x. This logic assumes each
subsequent major release of libpng comes with a libpngXY .pc file. Stop
checking when a supported version is found.More may be added to the "supp_png_pkgs" iterable as they are tested. Each
addition is a 2-tuple, the first element being the expected pkg-config file,
the second the minimum supported version of that major release. - 268. By Joe Konno
-
ImageReader: cast to void*, not voidp
voidp is exposed by (1.2 era) libpng includes, not a glmark2 header.
Therefore, just cast to void*, which was the intent in the first place. - 266. By Jesse Barker
-
NativeStateDRM: A few small cleanup items.
- Mark NativeStateDRM:
:should_ quit_ as volatile and of type sig_atomic_t
- Fixup a few C-style casts that snuck in during the last refactor
- Comment out, rather than cast awaw unused function parameters
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:glmark2/2011.11