Merge lp:~widelands-dev/widelands/forested_mountain_terrain into lp:widelands

Proposed by kaputtnik
Status: Merged
Merged at revision: 7667
Proposed branch: lp:~widelands-dev/widelands/forested_mountain_terrain
Merge into: lp:widelands
Diff against target: 454 lines (+235/-3)
4 files modified
src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc (+3/-0)
src/logic/world/terrain_description.cc (+4/-0)
src/logic/world/terrain_description.h (+5/-0)
world/terrains/init.lua (+223/-3)
To merge this branch: bzr merge lp:~widelands-dev/widelands/forested_mountain_terrain
Reviewer Review Type Date Requested Status
GunChleoc Approve
kaputtnik (community) Needs Resubmitting
Review via email: mp+280198@code.launchpad.net

Description of the change

Added new terrain type "forested mountain", a mineable terrain where trees will grow.

I had some trouble with merging trunk related to the last changes to "is value". There where conflicts (as assumed :-) ) and the additional "tooltip" entry in /world/terrains/init.lua does not appear on the terrains in editor. I've changed the code to work right, but i am not sure if my changes are nice from a coding point of view.

To post a comment you must log in.
Revision history for this message
TiborB (tiborb95) wrote :

Is term "likes trees" proper from language point of view? I can not say if you resumed conflicts properly, but code looks good to me.

Revision history for this message
GunChleoc (gunchleoc) wrote :

We could go with "likes trees" or "tree friendly".

I will look at the code. If you are unsure about C++ merge conflicts in the future, you can submit the branch without a merge and let me have a look. Most often, I will have been the one fiddling with the code, so I'll have the reason for the changes in my head.

Revision history for this message
GunChleoc (gunchleoc) wrote :

Code LGTM - just 2 nits. I'll do some testing once the compiler has finished.

Revision history for this message
kaputtnik (franku) wrote :

Thanks :-)

I've just overlooked to adjust the comment.
"Forested Mountain" is better.

I will change this and resubmit.

Revision history for this message
kaputtnik (franku) wrote :

Changed "Mountain" into "Forested Mountain" for appropriate terrains and adjusted the comment.

review: Needs Resubmitting
Revision history for this message
GunChleoc (gunchleoc) wrote :

Tested and LGTM. Will merge :)

review: Approve

Preview Diff

[H/L] Next/Prev Comment, [J/K] Next/Prev File, [N/P] Next/Prev Hunk
=== modified file 'src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc'
--- src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc 2015-12-04 13:12:50 +0000
+++ src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc 2015-12-11 07:30:44 +0000
@@ -62,6 +62,9 @@
6262
63 // Collect tooltips and blit small icons representing "is" values63 // Collect tooltips and blit small icons representing "is" values
64 for (const TerrainDescription::Type& terrain_type : terrain_descr.get_types()) {64 for (const TerrainDescription::Type& terrain_type : terrain_descr.get_types()) {
65 tooltips.insert(tooltips.end(),
66 terrain_descr.custom_tooltips().begin(),
67 terrain_descr.custom_tooltips().end());
65 tooltips.push_back(terrain_type.descname);68 tooltips.push_back(terrain_type.descname);
6669
67 blit(Rect(pt.x, pt.y, terrain_type.icon->width(), terrain_type.icon->height()),70 blit(Rect(pt.x, pt.y, terrain_type.icon->width(), terrain_type.icon->height()),
6871
=== modified file 'src/logic/world/terrain_description.cc'
--- src/logic/world/terrain_description.cc 2015-12-05 10:59:02 +0000
+++ src/logic/world/terrain_description.cc 2015-12-11 07:30:44 +0000
@@ -112,6 +112,10 @@
112 fertility_(table.get_double("fertility")),112 fertility_(table.get_double("fertility")),
113 humidity_(table.get_double("humidity")) {113 humidity_(table.get_double("humidity")) {
114114
115 if (table.has_key("tooltips")) {
116 custom_tooltips_ = table.get_table("tooltips")->array_entries<std::string>();
117 }
118
115 if (!(0 < fertility_ && fertility_ < 1.)) {119 if (!(0 < fertility_ && fertility_ < 1.)) {
116 throw GameDataError("%s: fertility is not in (0, 1).", name_.c_str());120 throw GameDataError("%s: fertility is not in (0, 1).", name_.c_str());
117 }121 }
118122
=== modified file 'src/logic/world/terrain_description.h'
--- src/logic/world/terrain_description.h 2015-12-05 10:59:02 +0000
+++ src/logic/world/terrain_description.h 2015-12-11 07:30:44 +0000
@@ -121,11 +121,16 @@
121 /// Fertility in percent [0, 1].121 /// Fertility in percent [0, 1].
122 double fertility() const;122 double fertility() const;
123123
124 /// Additional tooptip entries for the editor
125 const std::vector<std::string>& custom_tooltips() const {return custom_tooltips_;}
126
127
124private:128private:
125 const std::string name_;129 const std::string name_;
126 const std::string descname_;130 const std::string descname_;
127 const EditorCategory* editor_category_; ///< not owned.131 const EditorCategory* editor_category_; ///< not owned.
128 Is is_;132 Is is_;
133 std::vector<std::string> custom_tooltips_;
129 std::vector<uint8_t> valid_resources_;134 std::vector<uint8_t> valid_resources_;
130 int default_resource_index_;135 int default_resource_index_;
131 int default_resource_amount_;136 int default_resource_amount_;
132137
=== modified file 'world/terrains/init.lua'
--- world/terrains/init.lua 2015-12-05 10:59:02 +0000
+++ world/terrains/init.lua 2015-12-11 07:30:44 +0000
@@ -42,12 +42,18 @@
42 -- The following properties are available:42 -- The following properties are available:
43 -- "arable": Allows building of normal buildings and roads43 -- "arable": Allows building of normal buildings and roads
44 -- "mineable": Allows building of mines and roads44 -- "mineable": Allows building of mines and roads
45 -- "walkable": Allows building of roads only45 -- "walkable": Allows building of roads only.
46 -- "water": Nothing can be built here, but ships and aquatic animals can pass46 -- "water": Nothing can be built here, but ships and aquatic animals can pass
47 -- "unreachable": Nothing can be built here (not even immovables), and nothing can walk on it47 -- "unreachable": Nothing can be built here, and nothing can walk on it, and nothing will grow.
48 -- "unwalkable": Nothing can be built here, and nothing can walk on it48 -- "unwalkable": Nothing can be built here, and nothing can walk on it
49 is = "arable",49 is = "arable",
5050
51 -- You can add custom additional tooltip entries here.
52 tooltips = {
53 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
54 _"likes trees",
55 },
56
51 -- The list resources that can be found in this terrain.57 -- The list resources that can be found in this terrain.
52 valid_resources = {"water"},58 valid_resources = {"water"},
5359
@@ -80,6 +86,10 @@
80 descname = _ "Meadow",86 descname = _ "Meadow",
81 editor_category = "green",87 editor_category = "green",
82 is = "arable",88 is = "arable",
89 tooltips = {
90 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
91 _"likes trees",
92 },
83 valid_resources = {"water"},93 valid_resources = {"water"},
84 default_resource = "water",94 default_resource = "water",
85 default_resource_amount = 10,95 default_resource_amount = 10,
@@ -97,6 +107,10 @@
97 descname = _ "Meadow",107 descname = _ "Meadow",
98 editor_category = "green",108 editor_category = "green",
99 is = "arable",109 is = "arable",
110 tooltips = {
111 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
112 _"likes trees",
113 },
100 valid_resources = {"water"},114 valid_resources = {"water"},
101 default_resource = "water",115 default_resource = "water",
102 default_resource_amount = 10,116 default_resource_amount = 10,
@@ -113,6 +127,10 @@
113 descname = _ "Meadow",127 descname = _ "Meadow",
114 editor_category = "green",128 editor_category = "green",
115 is = "arable",129 is = "arable",
130 tooltips = {
131 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
132 _"likes trees",
133 },
116 valid_resources = {"water"},134 valid_resources = {"water"},
117 default_resource = "water",135 default_resource = "water",
118 default_resource_amount = 10,136 default_resource_amount = 10,
@@ -237,6 +255,46 @@
237255
238256
239world:new_terrain_type{257world:new_terrain_type{
258 name = "summer_forested_mountain1",
259 descname = _ "Forested Mountain",
260 editor_category = "green",
261 is = "mineable",
262 -- You can add custom additional tooltip entries here.
263 tooltips = {
264 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
265 _"likes trees",
266 },
267 valid_resources = {"coal", "iron", "gold", "stones"},
268 default_resource = "",
269 default_resource_amount = 0,
270 textures = { pics_dir .. "green/forested_mountain1_00.png" },
271 dither_layer = 71,
272 temperature = 50,
273 humidity = 0.75,
274 fertility = 0.5,
275}
276
277world:new_terrain_type{
278 name = "summer_forested_mountain2",
279 descname = _ "Forested Mountain",
280 editor_category = "green",
281 is = "mineable",
282 -- You can add custom additional tooltip entries here.
283 tooltips = {
284 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
285 _"likes trees",
286 },
287 valid_resources = {"coal", "iron", "gold", "stones"},
288 default_resource = "",
289 default_resource_amount = 0,
290 textures = { pics_dir .. "green/forested_mountain2_00.png" },
291 dither_layer = 71,
292 temperature = 50,
293 humidity = 0.75,
294 fertility = 0.5,
295}
296
297world:new_terrain_type{
240 name = "sumpf",298 name = "sumpf",
241 descname = _ "Swamp",299 descname = _ "Swamp",
242 editor_category = "green",300 editor_category = "green",
@@ -252,7 +310,6 @@
252 fertility = 0.1,310 fertility = 0.1,
253}311}
254312
255
256world:new_terrain_type{313world:new_terrain_type{
257 name = "strand",314 name = "strand",
258 descname = _ "Beach",315 descname = _ "Beach",
@@ -326,6 +383,10 @@
326 descname = _ "Ashes",383 descname = _ "Ashes",
327 editor_category = "wasteland",384 editor_category = "wasteland",
328 is = "arable",385 is = "arable",
386 tooltips = {
387 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
388 _"likes trees",
389 },
329 valid_resources = { "water" },390 valid_resources = { "water" },
330 default_resource = "water",391 default_resource = "water",
331 default_resource_amount = 5,392 default_resource_amount = 5,
@@ -342,6 +403,10 @@
342 descname = _ "Ashes",403 descname = _ "Ashes",
343 editor_category = "wasteland",404 editor_category = "wasteland",
344 is = "arable",405 is = "arable",
406 tooltips = {
407 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
408 _"likes trees",
409 },
345 valid_resources = { "water" },410 valid_resources = { "water" },
346 default_resource = "water",411 default_resource = "water",
347 default_resource_amount = 4,412 default_resource_amount = 4,
@@ -358,6 +423,10 @@
358 descname = _ "Hard Ground",423 descname = _ "Hard Ground",
359 editor_category = "wasteland",424 editor_category = "wasteland",
360 is = "arable",425 is = "arable",
426 tooltips = {
427 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
428 _"likes trees",
429 },
361 valid_resources = { "water" },430 valid_resources = { "water" },
362 default_resource = "water",431 default_resource = "water",
363 default_resource_amount = 10,432 default_resource_amount = 10,
@@ -374,6 +443,10 @@
374 descname = _ "Hard Ground",443 descname = _ "Hard Ground",
375 editor_category = "wasteland",444 editor_category = "wasteland",
376 is = "arable",445 is = "arable",
446 tooltips = {
447 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
448 _"likes trees",
449 },
377 valid_resources = { "water" },450 valid_resources = { "water" },
378 default_resource = "water",451 default_resource = "water",
379 default_resource_amount = 10,452 default_resource_amount = 10,
@@ -390,6 +463,10 @@
390 descname = _ "Hard Ground",463 descname = _ "Hard Ground",
391 editor_category = "wasteland",464 editor_category = "wasteland",
392 is = "arable",465 is = "arable",
466 tooltips = {
467 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
468 _"likes trees",
469 },
393 valid_resources = { "water" },470 valid_resources = { "water" },
394 default_resource = "water",471 default_resource = "water",
395 default_resource_amount = 10,472 default_resource_amount = 10,
@@ -406,6 +483,10 @@
406 descname = _ "Hard Ground",483 descname = _ "Hard Ground",
407 editor_category = "wasteland",484 editor_category = "wasteland",
408 is = "arable",485 is = "arable",
486 tooltips = {
487 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
488 _"likes trees",
489 },
409 valid_resources = { "water" },490 valid_resources = { "water" },
410 default_resource = "water",491 default_resource = "water",
411 default_resource_amount = 10,492 default_resource_amount = 10,
@@ -496,6 +577,43 @@
496 fertility = 0.2,577 fertility = 0.2,
497}578}
498579
580world:new_terrain_type{
581 name = "wasteland_forested_mountain1",
582 descname = _ "Forested Mountain",
583 editor_category = "wasteland",
584 is = "mineable",
585 tooltips = {
586 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
587 _"likes trees",
588 },
589 valid_resources = {"coal", "iron", "gold", "stones"},
590 default_resource = "",
591 default_resource_amount = 0,
592 textures = { pics_dir .. "wasteland/forested_mountain1_00.png" },
593 dither_layer = 81,
594 temperature = 110,
595 humidity = 0.15,
596 fertility = 0.95,
597}
598
599world:new_terrain_type{
600 name = "wasteland_forested_mountain2",
601 descname = _ "Forested Mountain",
602 editor_category = "wasteland",
603 is = "mineable",
604 tooltips = {
605 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
606 _"likes trees",
607 },
608 valid_resources = {"coal", "iron", "gold", "stones"},
609 default_resource = "",
610 default_resource_amount = 0,
611 textures = { pics_dir .. "wasteland/forested_mountain2_00.png" },
612 dither_layer = 81,
613 temperature = 95,
614 humidity = 0.2,
615 fertility = 0.4,
616}
499617
500world:new_terrain_type{618world:new_terrain_type{
501 name = "wasteland_beach",619 name = "wasteland_beach",
@@ -574,6 +692,10 @@
574 descname = _ "Tundra",692 descname = _ "Tundra",
575 editor_category = "winter",693 editor_category = "winter",
576 is = "arable",694 is = "arable",
695 tooltips = {
696 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
697 _"likes trees",
698 },
577 valid_resources = { "water" },699 valid_resources = { "water" },
578 default_resource = "water",700 default_resource = "water",
579 default_resource_amount = 10,701 default_resource_amount = 10,
@@ -590,6 +712,10 @@
590 descname = _ "Tundra",712 descname = _ "Tundra",
591 editor_category = "winter",713 editor_category = "winter",
592 is = "arable",714 is = "arable",
715 tooltips = {
716 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
717 _"likes trees",
718 },
593 valid_resources = { "water" },719 valid_resources = { "water" },
594 default_resource = "water",720 default_resource = "water",
595 default_resource_amount = 10,721 default_resource_amount = 10,
@@ -606,6 +732,10 @@
606 descname = _ "Tundra",732 descname = _ "Tundra",
607 editor_category = "winter",733 editor_category = "winter",
608 is = "arable",734 is = "arable",
735 tooltips = {
736 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
737 _"likes trees",
738 },
609 valid_resources = { "water" },739 valid_resources = { "water" },
610 default_resource = "water",740 default_resource = "water",
611 default_resource_amount = 10,741 default_resource_amount = 10,
@@ -728,6 +858,43 @@
728 fertility = 0.05,858 fertility = 0.05,
729}859}
730860
861world:new_terrain_type{
862 name = "winter_forested_mountain1",
863 descname = _ "Forested Mountain",
864 editor_category = "winter",
865 is = "mineable",
866 tooltips = {
867 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
868 _"likes trees",
869 },
870 valid_resources = {"coal", "iron", "gold", "stones"},
871 default_resource = "",
872 default_resource_amount = 0,
873 textures = { pics_dir .. "winter/forested_mountain1_00.png" },
874 dither_layer = 101,
875 temperature = 35,
876 humidity = 0.7,
877 fertility = 0.4,
878}
879
880world:new_terrain_type{
881 name = "winter_forested_mountain2",
882 descname = _ "Forested Mountain",
883 editor_category = "winter",
884 is = "mineable",
885 tooltips = {
886 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
887 _"likes trees",
888 },
889 valid_resources = {"coal", "iron", "gold", "stones"},
890 default_resource = "",
891 default_resource_amount = 0,
892 textures = { pics_dir .. "winter/forested_mountain2_00.png" },
893 dither_layer = 101,
894 temperature = 35,
895 humidity = 0.7,
896 fertility = 0.4,
897}
731898
732world:new_terrain_type{899world:new_terrain_type{
733 name = "ice",900 name = "ice",
@@ -852,6 +1019,10 @@
852 descname = _ "Steppe",1019 descname = _ "Steppe",
853 editor_category = "desert",1020 editor_category = "desert",
854 is = "arable",1021 is = "arable",
1022 tooltips = {
1023 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
1024 _"likes trees",
1025 },
855 valid_resources = {"water"},1026 valid_resources = {"water"},
856 default_resource = "water",1027 default_resource = "water",
857 default_resource_amount = 5,1028 default_resource_amount = 5,
@@ -868,6 +1039,10 @@
868 descname = _ "Meadow",1039 descname = _ "Meadow",
869 editor_category = "desert",1040 editor_category = "desert",
870 is = "arable",1041 is = "arable",
1042 tooltips = {
1043 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
1044 _"likes trees",
1045 },
871 valid_resources = {"water"},1046 valid_resources = {"water"},
872 default_resource = "water",1047 default_resource = "water",
873 default_resource_amount = 10,1048 default_resource_amount = 10,
@@ -884,6 +1059,10 @@
884 descname = _ "Mountain Meadow",1059 descname = _ "Mountain Meadow",
885 editor_category = "desert",1060 editor_category = "desert",
886 is = "arable",1061 is = "arable",
1062 tooltips = {
1063 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
1064 _"likes trees",
1065 },
887 valid_resources = {"water"},1066 valid_resources = {"water"},
888 default_resource = "",1067 default_resource = "",
889 default_resource_amount = 0,1068 default_resource_amount = 0,
@@ -900,6 +1079,10 @@
900 descname = _ "High Mountain Meadow",1079 descname = _ "High Mountain Meadow",
901 editor_category = "desert",1080 editor_category = "desert",
902 is = "arable",1081 is = "arable",
1082 tooltips = {
1083 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
1084 _"likes trees",
1085 },
903 valid_resources = {"water"},1086 valid_resources = {"water"},
904 default_resource = "",1087 default_resource = "",
905 default_resource_amount = 0,1088 default_resource_amount = 0,
@@ -974,6 +1157,43 @@
974 fertility = 0.05,1157 fertility = 0.05,
975}1158}
9761159
1160world:new_terrain_type{
1161 name = "desert_forested_mountain1",
1162 descname = _ "Forested Mountain",
1163 editor_category = "desert",
1164 is = "mineable",
1165 tooltips = {
1166 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
1167 _"likes trees",
1168 },
1169 valid_resources = {"coal", "iron", "gold", "stones"},
1170 default_resource = "",
1171 default_resource_amount = 0,
1172 textures = { pics_dir .. "desert/forested_mountain1_00.png" },
1173 dither_layer = 71,
1174 temperature = 141,
1175 humidity = 0.5,
1176 fertility = 0.5,
1177}
1178
1179world:new_terrain_type{
1180 name = "desert_forested_mountain2",
1181 descname = _ "Forested Mountain",
1182 editor_category = "desert",
1183 is = "mineable",
1184 tooltips = {
1185 -- TRANSLATORS: This is an entry in a terrain tooltip. Try to use 1 word if possible.
1186 _"likes trees",
1187 },
1188 valid_resources = {"coal", "iron", "gold", "stones"},
1189 default_resource = "",
1190 default_resource_amount = 0,
1191 textures = { pics_dir .. "desert/forested_mountain2_00.png" },
1192 dither_layer = 141,
1193 temperature = 120,
1194 humidity = 0.5,
1195 fertility = 0.5,
1196}
9771197
978world:new_terrain_type{1198world:new_terrain_type{
979 name = "desert1",1199 name = "desert1",
9801200
=== added file 'world/terrains/pics/desert/forested_mountain1_00.png'
981Binary files world/terrains/pics/desert/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/desert/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ1201Binary files world/terrains/pics/desert/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/desert/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ
=== added file 'world/terrains/pics/desert/forested_mountain2_00.png'
982Binary files world/terrains/pics/desert/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/desert/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ1202Binary files world/terrains/pics/desert/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/desert/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ
=== added file 'world/terrains/pics/green/forested_mountain1_00.png'
983Binary files world/terrains/pics/green/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/green/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ1203Binary files world/terrains/pics/green/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/green/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ
=== added file 'world/terrains/pics/green/forested_mountain2_00.png'
984Binary files world/terrains/pics/green/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/green/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ1204Binary files world/terrains/pics/green/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/green/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ
=== added file 'world/terrains/pics/wasteland/forested_mountain1_00.png'
985Binary files world/terrains/pics/wasteland/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/wasteland/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ1205Binary files world/terrains/pics/wasteland/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/wasteland/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ
=== added file 'world/terrains/pics/wasteland/forested_mountain2_00.png'
986Binary files world/terrains/pics/wasteland/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/wasteland/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ1206Binary files world/terrains/pics/wasteland/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/wasteland/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ
=== added file 'world/terrains/pics/winter/forested_mountain1_00.png'
987Binary files world/terrains/pics/winter/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/winter/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ1207Binary files world/terrains/pics/winter/forested_mountain1_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/winter/forested_mountain1_00.png 2015-12-11 07:30:44 +0000 differ
=== added file 'world/terrains/pics/winter/forested_mountain2_00.png'
988Binary files world/terrains/pics/winter/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/winter/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ1208Binary files world/terrains/pics/winter/forested_mountain2_00.png 1970-01-01 00:00:00 +0000 and world/terrains/pics/winter/forested_mountain2_00.png 2015-12-11 07:30:44 +0000 differ

Subscribers

People subscribed via source and target branches

to status/vote changes: