321 + , xAxisMoveThresholdGU(1.5) 322 , overshoot(UCUnits::instance().gu(2))
let's do the x-axis threshold like the overshoot, so: xAxisMoveThreshold(UCUnits::instance().gu(1.5))
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321 + , xAxisMoveThresh oldGU(1. 5) UCUnits: :instance( ).gu(2) )
322 , overshoot(
let's do the x-axis threshold like the overshoot, so: old(UCUnits: :instance( ).gu(1. 5))
xAxisMoveThresh