I just pushed a possible fix for this bug. There was a for-loop:
for (int i=0; i<m_iNoPos; ++i)
Which I think means that it starts at 1, not 0? I don't really know how to read valgrind so I'm not sure if that was the problem.
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I just pushed a possible fix for this bug. There was a for-loop:
for (int i=0; i<m_iNoPos; ++i)
Which I think means that it starts at 1, not 0? I don't really know how to read valgrind so I'm not sure if that was the problem.