lp:~widelands-dev/widelands/workarea_csite

Created by cghislai on 2013-08-02 and last modified on 2013-08-02
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Owner:
Widelands Developers
Project:
widelands
Status:
Merged

Recent revisions

6692. By cghislai on 2013-08-02

Restore workarea preview for construction sites

6691. By SirVer on 2013-08-01

Lua can now persist MapViews. Patch by Charly.

6690. By SirVer on 2013-08-01

Make workers and soldiers more clever what do to when their home is removed from under them.

6689. By SirVer on 2013-08-01

Made menu texts more consistent.

6688. By SirVer on 2013-08-01

Allow key navigation in more tables.

6687. By SirVer on 2013-08-01

Fix segfaults when dismantling conquered buildings.

6686. By SirVer on 2013-08-01

Remove obsolete messages when corresponding map objects die.

6685. By Nasenbaer on 2013-07-31

Fix some codecheck issues

6684. By Nasenbaer on 2013-07-31

Replace the old, very complex way to reorder a map with a new straight forward one - actually I have to admit, that I have not been able to locate the bug within half an hour, so the logical consequence was to rewrite the code.

6683. By SirVer on 2013-07-31

Handle QUEUE_CMD_MILITARYSITESETSOLDIERPREFERENCE in Queue_Cmd_Factory::create_correct_queue_command

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