Merge lp:~widelands-dev/widelands/use_correct_zoom into lp:widelands
Proposed by
SirVer
Status: | Merged | ||||
---|---|---|---|---|---|
Merged at revision: | 8257 | ||||
Proposed branch: | lp:~widelands-dev/widelands/use_correct_zoom | ||||
Merge into: | lp:widelands | ||||
Diff against target: |
16 lines (+3/-2) 1 file modified
src/wui/mapview.cc (+3/-2) |
||||
To merge this branch: | bzr merge lp:~widelands-dev/widelands/use_correct_zoom | ||||
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
GunChleoc | Approve | ||
Review via email: mp+315330@code.launchpad.net |
Commit message
Use the target zoom instead of the current zoom when planning a moving animation.
To post a comment you must log in.
Code LGTM. Tested and this fixes the bug.
I am in favour of aborting the movement though as the bzr reporter suggested, and also of slowing down the movement. It is making me motion sick.
Let's wait for Travis then merge this one, because it's already an improvement.