> And independent thereof: can you implement or make a suggestion for the Immovable View switch button?
Not sure I understand the question. Are you talking about the button graphic? I am not an artist, I simply copied the icons for the corresponding tool menus. Together with the grouping of the buttons into toggable UI things I think that is sufficiently understandable.
> Are you going to work on the second view filter as well? This should switch all objects of the "Immovable" class/tool.
This and independent toggling of animals/bobs is done in https:/ /code.launchpad .net/~widelands -dev/widelands/ toggle_ immovables/ +merge/ 328977.
> And independent thereof: can you implement or make a suggestion for the Immovable View switch button?
Not sure I understand the question. Are you talking about the button graphic? I am not an artist, I simply copied the icons for the corresponding tool menus. Together with the grouping of the buttons into toggable UI things I think that is sufficiently understandable.