lp:~widelands-dev/widelands/spritemaps_testing

Created by Tino on 2013-03-24 and last modified on 2019-09-17
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bzr branch lp:~widelands-dev/widelands/spritemaps_testing
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Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Abandoned

Recent revisions

6603. By GunChleoc on 2018-09-09

Use proper tree structure for Lua writing.

6602. By GunChleoc on 2018-09-09

Merged trunk.

6601. By GunChleoc on 2017-08-24

Added check for animation type.

6600. By GunChleoc on 2017-08-24

Shifted LuaFileWrite to separate file.

6599. By GunChleoc on 2017-08-23

Added wl_create_spritemap to .bzrignore

6598. By GunChleoc on 2017-08-23

For faster testing, do not read animations table if spritemap script is present.

6597. By GunChleoc on 2017-08-23

Added options to compile.sh for utils, minimal build and help.

6596. By GunChleoc on 2017-08-22

Merged trunk.

6595. By GunChleoc on 2017-08-22

Pulled out common functions in Animation class.

6594. By GunChleoc on 2017-08-22

Fixed blit rectangles.

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Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:widelands
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