Code review comment for lp:~widelands-dev/widelands/productionsite-bugs

Revision history for this message
Toni Förster (stonerl) wrote :

I think I need to explain better, sorry. The changing animations are working, also a building gets emptied when only one worker is available (tested with the enhanced brewery). But a building that has all worker slot vacant gets filled with wares. Since no worker will enter the building the wares can't be removed either and are kind of "lost".

« Back to merge proposal