Code review comment for lp:~widelands-dev/widelands/prevent_ai_deadlocks

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kaputtnik (franku) wrote :

I think Tibor is right.

Even if there are posts in the forum we have no bugreprot for this issue. And from my point of view bug reports are the things to go.

The mentioned failure isn't such a show stopper as some users meant it is and it's quite worth for working on if there is no bug report.

Don't know how invasive the following suggestion is: Just prevent the possibility of setting "fortified village" if the Player is AI. A dirty short-time fix only for build19rc then.

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