Code review comment for lp:~widelands-dev/widelands/new-shipping

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Benedikt Straub (nordfriese) wrote :

I believe this is a bug in trunk since I didn´t touch that code, but I´ll fix it here. Once the portspace becomes unavailable, other ships shouldn´t be allowed to start colonizing. No savegame needed, should be easy to reproduce. I´ll also add this case to the testsuite.

Still wasn´t able to reproduce any of the UnrealAssert asserts.

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