* Hello Notabalis: I will proceed as follows:
* Try "normal" network games with another instance as host and vice versa
* Try local network gaming (assuming its IPv4)
* Find out what wrong with IPv6 on this Mac, I have seen the error code
(I hope you log it), So i can ivestigate there.
* Either my Firewall needs tweaking
* Or IPv6 Broadcasting on Darvin/OSX is different
* or what else...
* Local Broadcasting
- Pollutes the local network with unneeded traffic
+ Allows local computers to connect not knowing the server IP
* it should not make normal network games fail :-)
* I think the Errror after a failed connect is already adressed in some other bug/branch https://bugs.launchpad.net/widelands/+bug/1690649 but this was merged to trunk
so maybe your merge fixed it.
* Hello Notabalis: I will proceed as follows:
* Try "normal" network games with another instance as host and vice versa
* Try local network gaming (assuming its IPv4)
* Find out what wrong with IPv6 on this Mac, I have seen the error code
(I hope you log it), So i can ivestigate there.
* Either my Firewall needs tweaking
* Or IPv6 Broadcasting on Darvin/OSX is different
* or what else...
* Local Broadcasting /bugs.launchpad .net/widelands/ +bug/1690649 but this was merged to trunk
- Pollutes the local network with unneeded traffic
+ Allows local computers to connect not knowing the server IP
* it should not make normal network games fail :-)
* I think the Errror after a failed connect is already adressed in some other bug/branch
https:/
so maybe your merge fixed it.
Lest go compiling ....