Created by GunChleoc on 2018-05-22 and last modified on 2019-09-16
Get this branch:
bzr branch lp:~widelands-dev/widelands/load_game_map_in_editor
Members of Widelands Developers can upload to this branch. Log in for directions.

Branch merges

Related bugs

Related blueprints

Branch information

Widelands Developers

Recent revisions

8717. By GunChleoc on 2019-09-08

Merged trunk.

8716. By GunChleoc on 2018-07-05

Merged trunk.

8715. By GunChleoc on 2018-05-22

Added hacks to get it to load

8714. By GunChleoc on 2018-05-21

Handle empty player slots when loading a game's map in the editor

8713. By GunChleoc on 2018-05-18

Fetched translations and updated catalogues.

8712. By Wideland's Bunnybot <email address hidden> on 2018-05-18

Merged lp:~widelands-dev/widelands/bug-1627374-chat-input:
Remove focus from editbox in gamechatpanel when it minimizes

8711. By GunChleoc on 2018-05-16

Added templates dir to CMake install.

8710. By Wideland's Bunnybot <email address hidden> on 2018-05-15

Merged lp:~widelands-dev/widelands/bug-1636586-editor-player-menu-i18n:
Fixed mix of localized / unlocalized default player names in editor. Default names are now saved as empty strings.

8709. By GunChleoc on 2018-05-15

Fixed textdomain for empire 4.

8708. By Wideland's Bunnybot <email address hidden> on 2018-05-14

Merged lp:~widelands-dev/widelands/bug-message-removal:
Modified row selection/display in tables and message list.

Branch metadata

Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
This branch contains Public information 
Everyone can see this information.