Code review comment for lp:~widelands-dev/widelands/list-directories-in-cpp

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kaputtnik (franku) wrote :

with build20 i get the alsa error much earlier, when loading immovables:

┃ Immovables: 859ms
ALSA lib pcm.c:8424:(snd_pcm_recover) underrun occurred

I had to create a new save game though, because the attached one is incompatible. Not sure if all buildings were erected at this time. And i have the feeling the game starts much faster than with this branch.

With current trunk i get never the alsa error, so my sound driver seems to work fine with all of the files.

Maybe related: https://stackoverflow.com/questions/14601666/alsa-ways-to-prevent-underrun-for-speaker

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