Created by kaputtnik on 2019-03-30 and last modified on 2019-09-15
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9031. By kaputtnik on 2019-03-30

new road images for frisians

9030. By Wideland's Bunnybot <email address hidden> on 2019-03-26

Merged lp:~widelands-dev/widelands/bug-1821506-new-scenario-crash:
Allow random player tribes in scenarios.

9029. By GunChleoc on 2019-03-25

Renamed a function to make Windows happy.

9028. By Wideland's Bunnybot <email address hidden> on 2019-03-25

Merged lp:~widelands-dev/widelands/bug-1819311-port-spaces-heap-use-after-free:
Use temporary container in cleanup_port_spaces to prevent invalid iterators.

9027. By Wideland's Bunnybot <email address hidden> on 2019-03-24

Merged lp:~widelands-dev/widelands/vector-float-warnings:
Replace equality operator in MapView with near functions for float arithmetic.

9026. By Wideland's Bunnybot <email address hidden> on 2019-03-22

Merged lp:~widelands-dev/widelands/bug-1807156-heap-use-after-free:
Ensure that interactive base still exists when toggling building help window

This will potentially fix a heap-use-after-free

9025. By GunChleoc on 2019-03-22

Fetched translations and updated catalogues.

9024. By Wideland's Bunnybot <email address hidden> on 2019-03-21

Merged lp:~gunchleoc/widelands/bug-1818494-ingame-zoom-freezes:
Skip calculating changes to the map view's viewport when nothing would change. This prevents the map view from being busy when the user leans on the CTRL+/- keys.

9023. By Wideland's Bunnybot <email address hidden> on 2019-03-20

Merged lp:~widelands-dev/widelands/bug-1805508-burning-military-sites:
When a medium military building is conquered, small military buildings very close to it burn down without a fight. When multiple small military buildings are burned down at once, the game crashes due to a failed assertion (when releasing the area of the small sites) when the areas to conquer overlap, and part of it has already been conquered. Removed this assertion.

9022. By Wideland's Bunnybot <email address hidden> on 2019-03-19

Merged lp:~widelands-dev/widelands/bug-1820036-map-saving-prompt:
After successfully saving a map, mark it as not needing saving.

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