Code review comment for lp:~widelands-dev/widelands/fh1

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Nasenbaer (nasenbaer) wrote :

> should I use the font specified in the game option everywhere? I think it makes sense. Especially since, as for now, all widgets use the same font in all places - no special font in ui_fsmenu is used anymore.

That would be a good thing, yes. I would However keep special font where explicitly defined (e.g. Widelands.ttf used for "Widelands")

Maybe it would be good to add a <rt text-style=sans / serif> in the long term and make sans and serif selectable? - than we could get rid of almost all explicite font definitions (but maybe Widelands.ttf) as the font renderer would set the appropriate font connected to sans resp. serif - but well I am getting off topic sorry - this should go to a bug report / wishlist item

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