Played an hour or so but no crash anymore. The output of 'new size' is a bit annoying, i guess it switches between Kilobytes and Bytes (?):
TransientCache: Dropping 11 bytes, new size 4082. [...]
TransientCache: Dropping 4032 bytes, new size 31452972. [...]
[...]
TransientCache: Dropping 4 bytes, new size 4092.
But it never exceeds the size of 4093 (as far as i can see).
There are a lot of such outputs if you just move the mouse around, also moving the mouse on black areas. Don't know if this much processor time consuming. Maybe here is a chance of optimization?
This looks really good now :-)
Played an hour or so but no crash anymore. The output of 'new size' is a bit annoying, i guess it switches between Kilobytes and Bytes (?):
TransientCache: Dropping 11 bytes, new size 4082. [...]
TransientCache: Dropping 4032 bytes, new size 31452972. [...]
[...]
TransientCache: Dropping 4 bytes, new size 4092.
But it never exceeds the size of 4093 (as far as i can see).
There are a lot of such outputs if you just move the mouse around, also moving the mouse on black areas. Don't know if this much processor time consuming. Maybe here is a chance of optimization?