AI uses send_player_build_road() to build roads, I tried to find something like send_player_build_waterway() but nothing like this exists, correct?
Also, does particular fields have some MOVECAPS, like for roads: f->nodecaps() & MOVECAPS_WALK
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AI uses send_player_ build_road( ) to build roads, I tried to find something like send_player_ build_waterway( ) but nothing like this exists, correct?
Also, does particular fields have some MOVECAPS, like for roads:
f->nodecaps() & MOVECAPS_WALK