real_speed is read-only, and it's the speed that the game is actually using. Desired speed is set by each user (read/write). In single player games, they are identical, but in multiplayer games, the real_speed is some form of arithmetic mean of the desired speeds of each player.
real_speed is read-only, and it's the speed that the game is actually using. Desired speed is set by each user (read/write). In single player games, they are identical, but in multiplayer games, the real_speed is some form of arithmetic mean of the desired speeds of each player.