lp:~widelands-dev/widelands/collectors_notification

Created by Toni Förster on 2018-12-29 and last modified on 2019-02-23
Get this branch:
bzr branch lp:~widelands-dev/widelands/collectors_notification
Members of Widelands Developers can upload to this branch. Log in for directions.

Branch merges

Related bugs

Related blueprints

Branch information

Owner:
Widelands Developers
Project:
widelands
Status:
Merged

Recent revisions

8965. By Toni Förster on 2019-02-04

merged trunk

8964. By Toni Förster on 2019-01-12

merged trunk

8963. By Toni Förster on 2019-01-09

added more info to the notification_remaining_time() function

8962. By Toni Förster on 2019-01-02

revert changes in territorial_fuctions

8961. By Toni Förster on 2019-01-02

mistake: reverted remaining_time=10 in territorial

8960. By Toni Förster on 2019-01-02

- unified some functions for wood_gnome and collectors
- removed duplicated code and moved it to win_condition_functions
- in territory immovables are also counted

8959. By Toni Förster on 2018-12-30

add missing closing parenthesis

8958. By Toni Förster on 2018-12-30

- check for defeated player every second
- status notifications are in a separate coroutine
- only popup when 30 minutes game-time are left

8957. By Toni Förster on 2018-12-30

remove erroneous whitespace

8956. By Toni Förster on 2018-12-29

- Move _game_over function out of the main loop.
- Don't show points when game ended by by military defeat
- main loop ends when time is over or only one faction is left
- Check every 5 seconds for defeated players

Branch metadata

Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:widelands
This branch contains Public information 
Everyone can see this information.