Merge lp:~widelands-dev/widelands/changelog-networking into lp:widelands

Proposed by Notabilis
Status: Merged
Merged at revision: 8732
Proposed branch: lp:~widelands-dev/widelands/changelog-networking
Merge into: lp:widelands
Diff against target: 25 lines (+6/-8)
1 file modified
ChangeLog (+6/-8)
To merge this branch: bzr merge lp:~widelands-dev/widelands/changelog-networking
Reviewer Review Type Date Requested Status
Widelands Developers Pending
Review via email: mp+347830@code.launchpad.net

Commit message

Better explanations for networking changes in ChangeLog.

Description of the change

Assuming that the ChangeLog will be displayed to players/endusers, I added some better explanations regarding the changes of the networking code.

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Revision history for this message
kaputtnik (franku) wrote :

Not a code relevant change.

@bunnybot merge

Revision history for this message
bunnybot (widelandsofficial) wrote :

Continuous integration builds have changed state:

Travis build 3607. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/391403439.
Appveyor build 3409. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_changelog_networking-3409.

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1=== modified file 'ChangeLog'
2--- ChangeLog 2018-03-27 20:00:21 +0000
3+++ ChangeLog 2018-06-12 18:18:01 +0000
4@@ -291,16 +291,14 @@
5
6 ### Networking
7
8- - Implemented a relay server - opening a router port is no longer necessary
9- for the host
10- - Added IPv6 support for non-metaserver games
11- - Deliver received network packets even when the TCP connection is already
12- closed
13- - Improved the relogin code by adding semi-constant user ids that are valid
14- for 12 hours, and doubled logins with registered accounts
15+ - Replaced SDL-Net with Boost.Asio
16+ - Added IPv6 support
17+ - Implemented a relay server. Opening a router port is no longer necessary
18+ for the host of internet games
19+ - Improved the online login code by adding semi-constant user ids that are
20+ valid for 12 hours, allowing to reclaim a username after a disconnect
21 - Increasing password security by no longer storing and transmitting it in
22 plaintext
23- - Replaced SDL-Net with Boost.Asio
24 - Fixed bug #1691335: Multiplayer client crashes when the host hasn't selected
25 a map yet
26

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