The problem seems to be in gamehost.cc:
UI::ProgressWindow* loader_ui = new UI::ProgressWindow("images/loadscreens/progress.png");
and gameclient.cc
loader_ui.reset(new UI::ProgressWindow("images/loadscreens/progress.png"));
Since they provide a file-name, only the if-clause is called. Have to test this thoroughly.
« Back to merge proposal
The problem seems to be in gamehost.cc:
UI::ProgressWindow* loader_ui = new UI::ProgressWin dow("images/ loadscreens/ progress. png");
and gameclient.cc
loader_ui.reset(new UI::ProgressWin dow("images/ loadscreens/ progress. png"));
Since they provide a file-name, only the if-clause is called. Have to test this thoroughly.