Code review comment for lp:~widelands-dev/widelands/bug_1801340_loading_screen

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Toni Förster (stonerl) wrote :

The problem seems to be in gamehost.cc:

UI::ProgressWindow* loader_ui = new UI::ProgressWindow("images/loadscreens/progress.png");

and gameclient.cc

loader_ui.reset(new UI::ProgressWindow("images/loadscreens/progress.png"));

Since they provide a file-name, only the if-clause is called. Have to test this thoroughly.

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