Code review comment for lp:~widelands-dev/widelands/bug-1811030-desync-ai

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Klaus Halfmann (klaus-halfmann) wrote :

That code looks perfectly clear and should fix the bug.

Nonetheless I will try to reproduce it in the next days.
So this requires a Network game with at least two Humans and one AI player.
Anyone else with that branch on Disk?

Travis has only problems on OSX with homebrew, as I am compiling on OSX
using MacPorts I will verify OSX, too.

review: Approve (review)

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