lp:~widelands-dev/widelands/bug-1800571-flag-add-ware

Created by Notabilis on 2018-10-30 and last modified on 2018-10-30
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Owner:
Widelands Developers
Project:
widelands
Status:
Development

Recent revisions

8904. By Notabilis on 2018-10-30

Undoing "optimization" that is part of previous commit in r8903.

8903. By Wideland's Bunnybot <email address hidden> on 2018-10-29

Merged lp:~widelands-dev/widelands/bug-1797213-idle-wares-at-flags-carrier:
Fixing ware staying at flag if its destination changes while it is carried.

8902. By Wideland's Bunnybot <email address hidden> on 2018-10-28

Merged lp:~widelands-dev/widelands/bug-1795871-lua-set_workers:
Ignore workers in WorkerQueues when setting the amount of "worker" workers by script and test the funtion.

- Fix bug when setting inputs/workers via Lua
- Add new attribute 'is_stopped' and new method 'toggle_start_stop()' to
  LuaProductionSite
- New test for the input queues

8901. By Wideland's Bunnybot <email address hidden> on 2018-10-27

Merged lp:~widelands-dev/widelands/bug-1797531-playermenu-tribe:
Fix initialization of last player dropdown in editor player menu

8900. By Wideland's Bunnybot <email address hidden> on 2018-10-26

Merged lp:~widelands-dev/widelands/bug-1798812-replay-savegame-type:
Fix bugs when loading a savegame saved from a replay

- Show replays in single player load screen
- Set win condition display name when loading a replay.

8899. By GunChleoc on 2018-10-26

Fetched translations and updated catalogues.

8898. By Wideland's Bunnybot <email address hidden> on 2018-10-24

Merged lp:~widelands-dev/widelands/bug-1798024-heap-use-after-free:
Fix heap-use-after-free in fleet while processing EditorGameBase::cleanup_objects() when ship has already been deleted

8897. By Wideland's Bunnybot <email address hidden> on 2018-10-23

Merged lp:~widelands-dev/widelands/not-yet-implemented-rt-tags:
Fix richtext error in dummy scenario

8896. By Wideland's Bunnybot <email address hidden> on 2018-10-22

Merged lp:~widelands-dev/widelands/bug-net-error-game-connect:
Fixes on the communication between widelands and the metaserver:
- Permit answering PING requests even while logging in
- Printing current time to console when logging in.
  Eases finding the corresponding log entry on the metaserver when debugging
- Re-enabling and fixing unused code for whisper message to nonexisting player
- Handling error message when trying to join a non-existing game
- Avoid hanging client even after being notified about the non-existing game
- Removed no longer needed error messages

8895. By Wideland's Bunnybot <email address hidden> on 2018-10-20

Merged lp:~widelands-dev/widelands/frisian-buildings:
Improved graphics for the frisian sentinel

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