lp:~widelands-dev/widelands/bug-1753230-working-with-tempfiles

Created by Arty on 2018-10-21 and last modified on 2018-11-09
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Owner:
Widelands Developers
Project:
widelands
Status:
Merged

Recent revisions

8901. By GunChleoc on 2018-11-09

Merged trunk.

8900. By GunChleoc on 2018-11-09

Fixed the nits

8899. By artydent on 2018-11-04

=small fix: changed a literal to a filesystem-constant

8898. By artydent on 2018-11-03

make codecheck happy

8897. By artydent on 2018-11-01

Merged trunk.

8896. By artydent on 2018-10-21

Whenever a map is fully loaded (editor/game/replay) the map is immediately saved to a temp file and the map's filesystem is reassigned to that temp file in a special directory. So when map/save files are handled anywhere, there won't be any filesystem conflicts with or even accidentally deletion of the map filesystem (which would lead to corrupt save files later).

Temp files are automatically deleted when not needed anymore.

Upon application start, any found temp files that are older than a week are considered accidental leftovers (e.g. from crashes) and deleted.

8895. By Wideland's Bunnybot <email address hidden> on 2018-10-20

Merged lp:~widelands-dev/widelands/frisian-buildings:
Improved graphics for the frisian sentinel

8894. By Wideland's Bunnybot <email address hidden> on 2018-10-20

Merged lp:~stonerl/widelands/cmake_18_10_test:
changed comment in CMakeLists regarding GCC

8893. By Wideland's Bunnybot <email address hidden> on 2018-10-17

Merged lp:~stonerl/widelands/cmake_18_10_test:
Add UseSystemInfo.cmake to determine the Linux Distribution in use.

Set CMP0072 to OLD for Ubuntu 18.10 - for good.

8892. By Wideland's Bunnybot <email address hidden> on 2018-10-16

Merged lp:~widelands-dev/widelands/bug-1759857-territorial-lord:
Pulled out common code for Territorial Lord and Territorial Time. Ensure that check_player_defeated is called before points are calculated. New function to check whether a field is buildable.

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