Merge lp:~widelands-dev/widelands/bug-1727673 into lp:widelands
Proposed by
TiborB
Status: | Merged | ||||
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Merged at revision: | 8471 | ||||
Proposed branch: | lp:~widelands-dev/widelands/bug-1727673 | ||||
Merge into: | lp:widelands | ||||
Diff against target: |
64 lines (+24/-9) 1 file modified
src/logic/map_objects/tribes/ship.cc (+24/-9) |
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To merge this branch: | bzr merge lp:~widelands-dev/widelands/bug-1727673 | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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Widelands Developers | Pending | ||
Review via email: mp+332945@code.launchpad.net |
Description of the change
This bug is situation when colonization ship is going to land a builder, but another builder is already on the port constructionsite (I dont know how it is possible) and request is thus nullptr. Sometimes it crashes.
The solution is to leave the builder on the ship.
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Continuous integration builds have changed state:
Travis build 2716. State: passed. Details: https:/ /travis- ci.org/ widelands/ widelands/ builds/ 293854904. /ci.appveyor. com/project/ widelands- dev/widelands/ build/_ widelands_ dev_widelands_ bug_1727673- 2529.
Appveyor build 2529. State: failed. Details: https:/