I guess that sort of situation could help with a bit of testing, yes.
Nodes are rediscovered if a worker or ship passes by them, or if a building is built nearby.
It can also be triggered by Lua code as in https://code.launchpad.net/~widelands-dev/widelands/bug-1687100-reveal_fields/+merge/323721, but that's the rarer case.
Lua change terrain is used in the Trident of Fire multiplayer scenario, and in the Atlantean campaign scenario.
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I guess that sort of situation could help with a bit of testing, yes.
Nodes are rediscovered if a worker or ship passes by them, or if a building is built nearby.
It can also be triggered by Lua code as in https:/ /code.launchpad .net/~widelands -dev/widelands/ bug-1687100- reveal_ fields/ +merge/ 323721, but that's the rarer case.
Lua change terrain is used in the Trident of Fire multiplayer scenario, and in the Atlantean campaign scenario.