Mhh, ao the savegames caanot be fixed, as they already have the broken status.
So when or why is Player::rediscover_node called?
As of the code this is for the NoteFieldTerrainChanged Event raised
by Map::change_terrain, this should happen by the gameeditor or some
luascript only -> should happen in scenarios only?
And when the a fields vision changes from 0 to 1 (read the field becomes visible)
from see_node/see_area, but this is called in a regular manner.
Mhh, ao the savegames caanot be fixed, as they already have the broken status. :rediscover_ node called?
So when or why is Player:
As of the code this is for the NoteFieldTerrai nChanged Event raised terrain, this should happen by the gameeditor or some
by Map::change_
luascript only -> should happen in scenarios only?
And when the a fields vision changes from 0 to 1 (read the field becomes visible)
from see_node/see_area, but this is called in a regular manner.
please add a comment to that function.