Merge lp:~widelands-dev/widelands/bug-1659133-animation-scaling into lp:widelands
Proposed by
GunChleoc
Status: | Merged | ||||
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Merged at revision: | 8726 | ||||
Proposed branch: | lp:~widelands-dev/widelands/bug-1659133-animation-scaling | ||||
Merge into: | lp:widelands | ||||
Diff against target: |
58 lines (+1/-5) 2 files modified
data/tribes/buildings/productionsites/barbarians/shipyard/init.lua (+0/-2) data/tribes/buildings/warehouses/barbarians/warehouse/init.lua (+1/-3) |
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To merge this branch: | bzr merge lp:~widelands-dev/widelands/bug-1659133-animation-scaling | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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Klaus Halfmann | review, compile, tesplay, regression tests | Approve | |
Review via email: mp+346914@code.launchpad.net |
Commit message
Removed scaled animations for Barbarian shipyard and warehouse
Description of the change
The scaling feature will be replaced by mipmaps in Build 21, so we can get rid of these test cases in trunk now
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Continuous integration builds have changed state:
Travis build 3556. State: passed. Details: https:/ /travis- ci.org/ widelands/ widelands/ builds/ 384303114. /ci.appveyor. com/project/ widelands- dev/widelands/ build/_ widelands_ dev_widelands_ bug_1659133_ animation_ scaling- 3360.
Appveyor build 3360. State: success. Details: https:/