Code review comment for lp:~widelands-dev/widelands/bug-1559729-lost_portspace

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Miroslav Remák (miroslavr256) wrote :

I don't understand, are these issues consequences of my changes?

a) I can't reproduce it. When does this happen? Maybe include a savegame?
b) Again, I don't know when or how this can happen. You shouldn't be allowed to build on such a spot... But maybe I am missing something. I'm not too familiar with the seafaring code.

> BTW where is the code that reinsert port coordinates into port_spaces?
What do you mean by reinsert? If you mean where they are loaded, then that would be MapPortSpacesPacket.

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