Merge lp:~widelands-dev/widelands/bug-1551578-place_building-crash into lp:widelands
Proposed by
GunChleoc
Status: | Merged | ||||
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Merged at revision: | 7861 | ||||
Proposed branch: | lp:~widelands-dev/widelands/bug-1551578-place_building-crash | ||||
Merge into: | lp:widelands | ||||
Diff against target: |
193 lines (+39/-64) 5 files modified
data/scripting/infrastructure.lua (+6/-5) data/tribes/scripting/starting_conditions/atlanteans/fortified_village.lua (+10/-19) data/tribes/scripting/starting_conditions/barbarians/fortified_village.lua (+13/-22) data/tribes/scripting/starting_conditions/empire/fortified_village.lua (+9/-18) utils/buildcat.py (+1/-0) |
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To merge this branch: | bzr merge lp:~widelands-dev/widelands/bug-1551578-place_building-crash | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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TiborB | Approve | ||
Review via email: mp+287660@code.launchpad.net |
Commit message
Fixed crash with playing buildings in Fortified Village when there isn't enough space by redesigning the error message. This also unmasked some other error messages, which showed some outdated building names in Barbarians Fortified Village.
Description of the change
Fixed crash with playing buildings in Fortified Village when there isn't enough space by redesigning the error message. This also unmasked some other error messages, which showed some outdated building names in Barbarians Fortified Village.
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Nice