Merge lp:~widelands-dev/widelands/bug-1538549-dismantle-enemy-buildings into lp:widelands
Proposed by
GunChleoc
Status: | Merged | ||||
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Merged at revision: | 7941 | ||||
Proposed branch: | lp:~widelands-dev/widelands/bug-1538549-dismantle-enemy-buildings | ||||
Merge into: | lp:widelands | ||||
Diff against target: |
119 lines (+32/-42) 3 files modified
src/logic/map_objects/tribes/dismantlesite.cc (+18/-26) src/logic/map_objects/tribes/dismantlesite.h (+1/-1) src/wui/buildingwindow.cc (+13/-15) |
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To merge this branch: | bzr merge lp:~widelands-dev/widelands/bug-1538549-dismantle-enemy-buildings | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
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Miroslav Remák | code review + testing | Approve | |
Review via email: mp+290895@code.launchpad.net |
Commit message
For the dismantle function, buildings now check which wares the tribe can use and adjust the dismantle button / returned wares accordingly.
Description of the change
See commit message.
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LGTM.