Merge lp:~widelands-dev/widelands/bug-1290073 into lp:widelands

Proposed by GunChleoc
Status: Merged
Merged at revision: 6869
Proposed branch: lp:~widelands-dev/widelands/bug-1290073
Merge into: lp:widelands
Diff against target: 939 lines (+33/-383)
19 files modified
tribes/atlanteans/armoursmithy/conf (+0/-16)
tribes/atlanteans/blackroot_farm/conf (+0/-10)
tribes/atlanteans/dungeon/conf (+4/-36)
tribes/atlanteans/farm/conf (+0/-10)
tribes/atlanteans/labyrinth/conf (+5/-45)
tribes/barbarians/battlearena/conf (+2/-20)
tribes/barbarians/farm/conf (+0/-10)
tribes/barbarians/fernery/conf (+0/-10)
tribes/barbarians/metalworks/help.lua (+1/-1)
tribes/barbarians/shovel/conf (+1/-1)
tribes/barbarians/trainingscamp/conf (+8/-72)
tribes/barbarians/trainingscamp/help.lua (+1/-1)
tribes/empire/arena/conf (+1/-9)
tribes/empire/colosseum/conf (+2/-18)
tribes/empire/farm/conf (+0/-10)
tribes/empire/marblemine/conf (+0/-22)
tribes/empire/quarry/conf (+0/-10)
tribes/empire/trainingscamp/conf (+8/-72)
tribes/empire/vineyard/conf (+0/-10)
To merge this branch: bzr merge lp:~widelands-dev/widelands/bug-1290073
Reviewer Review Type Date Requested Status
Widelands Developers Pending
Review via email: mp+210188@code.launchpad.net

Description of the change

- Removed all programs with the tag (only for compatibility with old savegames (build13)) from all conf files
- Changed "Ferner" to "Gardener" where it was overlooked
- Fixed an inconsistency in the help files

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1=== modified file 'tribes/atlanteans/armoursmithy/conf'
2--- tribes/atlanteans/armoursmithy/conf 2013-07-23 13:40:00 +0000
3+++ tribes/atlanteans/armoursmithy/conf 2014-03-10 11:30:46 +0000
4@@ -26,9 +26,7 @@
5
6 [programs]
7 produce_steel_shield=_Produce steel shield
8-produce_s_shield=_Produce steel shield (only for compatibility with old savegames (build13))
9 produce_advanced_shield=_Produce advanced shield
10-produce_a_shield=_Produce advanced shield (only for compatibility with old savegames (build13))
11 work=_Work
12
13 [produce_steel_shield]
14@@ -38,13 +36,6 @@
15 animate=working 35000
16 produce=steel_shield
17
18-[produce_s_shield]
19-return=skipped unless economy needs steel_shield
20-sleep=32000
21-consume=iron:2 coal:2
22-animate=working 35000
23-produce=steel_shield
24-
25 [produce_advanced_shield]
26 return=skipped unless economy needs advanced_shield
27 sleep=32000
28@@ -52,13 +43,6 @@
29 animate=working 45000
30 produce=advanced_shield
31
32-[produce_a_shield]
33-return=skipped unless economy needs advanced_shield
34-sleep=32000
35-consume=iron:2 coal:2 gold
36-animate=working 45000
37-produce=advanced_shield
38-
39 [work]
40 call=produce_steel_shield
41 call=produce_advanced_shield
42
43=== modified file 'tribes/atlanteans/blackroot_farm/conf'
44--- tribes/atlanteans/blackroot_farm/conf 2013-07-23 13:40:00 +0000
45+++ tribes/atlanteans/blackroot_farm/conf 2014-03-10 11:30:46 +0000
46@@ -20,27 +20,17 @@
47
48 [programs]
49 plant_blackroot=_Plant blackroot
50-plant=Plant blackroot (only for compatibility with old savegames (build13))
51 harvest_blackroot=_Harvest blackroot
52-harvest=Harvest blackroot (only for compatibility with old savegames (build13))
53 work=_Work
54
55 [plant_blackroot]
56 sleep=20000
57 worker=plant
58
59-[plant]
60-sleep=20000
61-worker=plant
62-
63 [harvest_blackroot]
64 sleep=5000
65 worker=harvest
66
67-[harvest]
68-sleep=5000
69-worker=harvest
70-
71 [work]
72 call=plant_blackroot
73 call=harvest_blackroot
74
75=== modified file 'tribes/atlanteans/dungeon/conf'
76--- tribes/atlanteans/dungeon/conf 2013-08-14 19:52:55 +0000
77+++ tribes/atlanteans/dungeon/conf 2014-03-10 11:30:46 +0000
78@@ -37,14 +37,10 @@
79
80 [programs]
81 sleep=_Sleep
82-upgrade_soldier_attack_0=_Upgrade soldier attack 0
83-upgrade_attack_0=_Upgrade soldier attack 0 (only for compatibility with old savegames (build13))
84-upgrade_soldier_attack_1=_Upgrade soldier attack 1
85-upgrade_attack_1=_Upgrade soldier attack 1 (only for compatibility with old savegames (build13))
86-upgrade_soldier_attack_2=_Upgrade soldier attack 2
87-upgrade_attack_2=_Upgrade soldier attack 2 (only for compatibility with old savegames (build13))
88-upgrade_soldier_attack_3=_Upgrade soldier attack 3
89-upgrade_attack_3=_Upgrade soldier attack 3 (only for compatibility with old savegames (build13))
90+upgrade_soldier_attack_0=_Upgrade soldier attack from level 0 to level 1
91+upgrade_soldier_attack_1=_Upgrade soldier attack from level 1 to level 2
92+upgrade_soldier_attack_2=_Upgrade soldier attack from level 2 to level 3
93+upgrade_soldier_attack_3=_Upgrade soldier attack from level 3 to level 4
94
95 [sleep]
96 sleep=5000
97@@ -57,13 +53,6 @@
98 consume=bread smoked_fish,smoked_meat long_trident
99 train=soldier attack 0 1
100
101-[upgrade_attack_0]
102-check_soldier=soldier attack 0
103-sleep=30000
104-check_soldier=soldier attack 0
105-consume=bread smoked_fish,smoked_meat long_trident
106-train=soldier attack 0 1
107-
108 [upgrade_soldier_attack_1]
109 check_soldier=soldier attack 1
110 sleep=30000
111@@ -71,13 +60,6 @@
112 consume=bread smoked_fish,smoked_meat steel_trident
113 train=soldier attack 1 2
114
115-[upgrade_attack_1]
116-check_soldier=soldier attack 1
117-sleep=30000
118-check_soldier=soldier attack 1
119-consume=bread smoked_fish,smoked_meat steel_trident
120-train=soldier attack 1 2
121-
122 [upgrade_soldier_attack_2]
123 check_soldier=soldier attack 2
124 sleep=30000
125@@ -85,13 +67,6 @@
126 consume=bread smoked_fish,smoked_meat double_trident
127 train=soldier attack 2 3
128
129-[upgrade_attack_2]
130-check_soldier=soldier attack 2
131-sleep=30000
132-check_soldier=soldier attack 2
133-consume=bread smoked_fish,smoked_meat double_trident
134-train=soldier attack 2 3
135-
136 [upgrade_soldier_attack_3]
137 check_soldier=soldier attack 3
138 sleep=30000
139@@ -99,13 +74,6 @@
140 consume=bread smoked_fish,smoked_meat heavy_double_trident
141 train=soldier attack 3 4
142
143-[upgrade_attack_3]
144-check_soldier=soldier attack 3
145-sleep=30000
146-check_soldier=soldier attack 3
147-consume=bread smoked_fish,smoked_meat heavy_double_trident
148-train=soldier attack 3 4
149-
150 [idle]
151 pics=dungeon_i_??.png # ???
152 hotspot=47 48
153
154=== modified file 'tribes/atlanteans/farm/conf'
155--- tribes/atlanteans/farm/conf 2013-07-23 13:40:00 +0000
156+++ tribes/atlanteans/farm/conf 2014-03-10 11:30:46 +0000
157@@ -22,27 +22,17 @@
158
159 [programs]
160 plant_corn=_Plant corn
161-plant=Plant corn (only for compatibility with old savegames (build13))
162 harvest_corn=_Harvest corn
163-harvest=Harvest corn (only for compatibility with old savegames (build13))
164 work=_Work
165
166 [plant_corn]
167 sleep=14000 #orig 20000
168 worker=plant
169
170-[plant]
171-sleep=14000 #orig 20000
172-worker=plant
173-
174 [harvest_corn]
175 sleep=4000 #orig 5000
176 worker=harvest
177
178-[harvest]
179-sleep=4000 #orig 5000
180-worker=harvest
181-
182 [work]
183 call=plant_corn
184 call=harvest_corn
185
186=== modified file 'tribes/atlanteans/labyrinth/conf'
187--- tribes/atlanteans/labyrinth/conf 2014-02-24 21:12:30 +0000
188+++ tribes/atlanteans/labyrinth/conf 2014-03-10 11:30:46 +0000
189@@ -43,16 +43,11 @@
190
191 [programs]
192 sleep=_Sleep
193-upgrade_soldier_defense_0=_Upgrade soldier defense 0
194-upgrade_defense_0=_Upgrade soldier defense 0 (only for compatibility with old savegames (build13))
195-upgrade_soldier_defense_1=_Upgrade soldier defense 1
196-upgrade_defense_1=_Upgrade soldier defense 1 (only for compatibility with old savegames (build13))
197-upgrade_soldier_hp_0=_Upgrade soldier health 0
198-upgrade_hp_0=_Upgrade soldier health 0 (only for compatibility with old savegames (build13))
199-upgrade_soldier_evade_0=_Upgrade soldier evade 0
200-upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13))
201-upgrade_soldier_evade_1=_Upgrade soldier evade 1
202-upgrade_evade_1=_Upgrade soldier evade 1 (only for compatibility with old savegames (build13))
203+upgrade_soldier_defense_0=_Upgrade soldier defense from level 0 to level 1
204+upgrade_soldier_defense_1=_Upgrade soldier defense from level 1 to level 2
205+upgrade_soldier_hp_0=_Upgrade soldier health from level 0 to level 1
206+upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1
207+upgrade_soldier_evade_1=_Upgrade soldier evade from level 1 to level 2
208
209 [sleep]
210 sleep=5000
211@@ -65,13 +60,6 @@
212 consume=bread smoked_fish,smoked_meat steel_shield
213 train=soldier defense 0 1
214
215-[upgrade_defense_0]
216-check_soldier=soldier defense 0 # Fails when aren't any soldier of level 0 defense
217-sleep=30000
218-check_soldier=soldier defense 0 # Because the soldier can be expulsed by the player
219-consume=bread smoked_fish,smoked_meat steel_shield
220-train=soldier defense 0 1
221-
222 [upgrade_soldier_defense_1]
223 check_soldier=soldier defense 1 # Fails when aren't any soldier of level 1 defense
224 sleep=30000
225@@ -79,13 +67,6 @@
226 consume=bread smoked_fish,smoked_meat advanced_shield
227 train=soldier defense 1 2
228
229-[upgrade_defense_1]
230-check_soldier=soldier defense 1 # Fails when aren't any soldier of level 1 defense
231-sleep=30000
232-check_soldier=soldier defense 1 # Because the soldier can be expulsed by the player
233-consume=bread smoked_fish,smoked_meat advanced_shield
234-train=soldier defense 1 2
235-
236 [upgrade_soldier_hp_0]
237 check_soldier=soldier hp 0 # Fails when aren't any soldier of level 0 hp
238 sleep=30000
239@@ -93,13 +74,6 @@
240 consume=smoked_fish,smoked_meat:2 golden_tabard
241 train=soldier hp 0 1
242
243-[upgrade_hp_0]
244-check_soldier=soldier hp 0 # Fails when aren't any soldier of level 0 hp
245-sleep=30000
246-check_soldier=soldier hp 0 # Because the soldier can be expulsed by the player
247-consume=smoked_fish,smoked_meat:2 golden_tabard
248-train=soldier hp 0 1
249-
250 [upgrade_soldier_evade_0]
251 check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade
252 sleep=30000
253@@ -107,13 +81,6 @@
254 consume=bread smoked_fish,smoked_meat:2
255 train=soldier evade 0 1
256
257-[upgrade_evade_0]
258-check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade
259-sleep=30000
260-check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player
261-consume=bread smoked_fish,smoked_meat:2
262-train=soldier evade 0 1
263-
264 [upgrade_soldier_evade_1]
265 check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade
266 sleep=30000
267@@ -121,13 +88,6 @@
268 consume=bread:2 smoked_fish,smoked_meat:2
269 train=soldier evade 1 2
270
271-[upgrade_evade_1]
272-check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade
273-sleep=30000
274-check_soldier=soldier evade 1 # Because the soldier can be expulsed by the player
275-consume=bread:2 smoked_fish,smoked_meat:2
276-train=soldier evade 1 2
277-
278 [idle]
279 pics=labyrinth_i_??.png # ???
280 hotspot=80 88
281
282=== modified file 'tribes/barbarians/battlearena/conf'
283--- tribes/barbarians/battlearena/conf 2013-08-14 19:52:55 +0000
284+++ tribes/barbarians/battlearena/conf 2014-03-10 11:30:46 +0000
285@@ -34,10 +34,8 @@
286
287 [programs]
288 sleep=_Sleep
289-upgrade_soldier_evade_0=_Upgrade soldier evade 0
290-upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13))
291-upgrade_soldier_evade_1=_Upgrade soldier evade 1
292-upgrade_evade_1=_Upgrade soldier evade 1 (only for compatibility with old savegames (build13))
293+upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1
294+upgrade_soldier_evade_1=_Upgrade soldier evade from level 1 to level 2
295
296 [sleep]
297 sleep=5000
298@@ -51,14 +49,6 @@
299 consume=pittabread fish,meat strongbeer
300 train=soldier evade 0 1
301
302-[upgrade_evade_0]
303-check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade
304-sleep=15000
305-animate=working 15000
306-check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player
307-consume=pittabread fish,meat strongbeer
308-train=soldier evade 0 1
309-
310 [upgrade_soldier_evade_1]
311 check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade
312 sleep=15000
313@@ -67,14 +57,6 @@
314 consume=pittabread:2 fish,meat strongbeer
315 train=soldier evade 1 2
316
317-[upgrade_evade_1]
318-check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade
319-sleep=15000
320-animate=working 15000
321-check_soldier=soldier evade 1 # Because the soldier can be expulsed by the player
322-consume=pittabread:2 fish,meat strongbeer
323-train=soldier evade 1 2
324-
325 [build]
326 pics=battlearena_b_??.png
327 hotspot=110 72
328
329=== modified file 'tribes/barbarians/farm/conf'
330--- tribes/barbarians/farm/conf 2013-07-22 11:45:41 +0000
331+++ tribes/barbarians/farm/conf 2014-03-10 11:30:46 +0000
332@@ -19,27 +19,17 @@
333
334 [programs]
335 plant_wheat=_Plant wheat
336-plant=Plant wheat (only for compatibility with old savegames (build13))
337 harvest_wheat=_Harvest wheat
338-harvest=Harvest wheat (only for compatibility with old savegames (build13))
339 work=_Work
340
341 [plant_wheat]
342 sleep=14000 #orig 20000
343 worker=plant
344
345-[plant]
346-sleep=14000 #orig 20000
347-worker=plant
348-
349 [harvest_wheat]
350 sleep=4000 #orig 5000
351 worker=harvest
352
353-[harvest]
354-sleep=4000 #orig 5000
355-worker=harvest
356-
357 [work]
358 call=plant_wheat
359 call=harvest_wheat
360
361=== modified file 'tribes/barbarians/fernery/conf'
362--- tribes/barbarians/fernery/conf 2013-07-22 11:45:41 +0000
363+++ tribes/barbarians/fernery/conf 2014-03-10 11:30:46 +0000
364@@ -17,9 +17,7 @@
365
366 [programs]
367 plant_reed=_Plant reed
368-plantreed=Plant reed (only for compatibility with savegames (build13))
369 harvest_reed=_Harvest reed
370-harvestreed=Harvest reed (only for compatibility with old savegames (build13))
371 work=_Work
372
373 [compatibility_programs]
374@@ -34,18 +32,10 @@
375 sleep=18000 #orig sleep=20000 but ferner animation was increased by 2sec
376 worker=plantreed
377
378-[plantreed]
379-sleep=18000 #orig sleep=20000 but ferner animation was increased by 2sec
380-worker=plantreed
381-
382 [harvest_reed]
383 sleep=5000
384 worker=harvestreed
385
386-[harvestreed]
387-sleep=5000
388-worker=harvestreed
389-
390 [work]
391 call=plant_reed
392 call=harvest_reed
393
394=== modified file 'tribes/barbarians/metalworks/help.lua'
395--- tribes/barbarians/metalworks/help.lua 2014-03-05 18:47:03 +0000
396+++ tribes/barbarians/metalworks/help.lua 2014-03-10 11:30:46 +0000
397@@ -39,7 +39,7 @@
398 dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/pick/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/stonemason/menu.png" },p(_"Stonemason")) ..
399 dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/scythe/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/farmer/menu.png" },p(_"Farmer")) ..
400 dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/shovel/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/ranger/menu.png" },p(_"Ranger")) ..
401- dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/shovel/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/ferner/menu.png" },p(_"Ferner")) ..
402+ dependencies({"tribes/barbarians/metalworks/menu.png","tribes/barbarians/shovel/menu.png","tribes/barbarians/headquarters/menu.png","tribes/barbarians/ferner/menu.png" },p(_"Gardener")) ..
403 --Building Section
404 rt(h2(_"Building")) ..
405 text_line(_"Space required:",_"Medium plot","pics/medium.png") ..
406
407=== modified file 'tribes/barbarians/shovel/conf'
408--- tribes/barbarians/shovel/conf 2014-03-03 20:59:04 +0000
409+++ tribes/barbarians/shovel/conf 2014-03-10 11:30:46 +0000
410@@ -1,4 +1,4 @@
411-help=_The shovel is needed for the proper handling of plants. Therefore the ferner and the ranger use it. Produced at the metal workshop (but it ceases to be produced by the building if it is enhanced to an axfactory and war mill).
412+help=_The shovel is needed for the proper handling of plants. Therefore the gardener and the ranger use it. Produced at the metal workshop (but it ceases to be produced by the building if it is enhanced to an axfactory and war mill).
413
414 [idle]
415 pics=idle.png
416
417=== modified file 'tribes/barbarians/trainingscamp/conf'
418--- tribes/barbarians/trainingscamp/conf 2014-02-24 21:12:30 +0000
419+++ tribes/barbarians/trainingscamp/conf 2014-03-10 11:30:46 +0000
420@@ -41,22 +41,14 @@
421
422 [programs]
423 sleep=_Sleep
424-upgrade_soldier_attack_0=_Upgrade soldier attack 0
425-upgrade_attack_0=_Upgrade soldier attack 0 (only for compatibility with old savegames (build13))
426-upgrade_soldier_attack_1=_Upgrade soldier attack 1
427-upgrade_attack_1=_Upgrade soldier attack 1 (only for compatibility with old savegames (build13))
428-upgrade_soldier_attack_2=_Upgrade soldier attack 2
429-upgrade_attack_2=_Upgrade soldier attack 2 (only for compatibility with old savegames (build13))
430-upgrade_soldier_attack_3=_Upgrade soldier attack 3
431-upgrade_attack_3=_Upgrade soldier attack 3 (only for compatibility with old savegames (build13))
432-upgrade_soldier_attack_4=_Upgrade soldier attack 4
433-upgrade_attack_4=_Upgrade soldier attack 4 (only for compatibility with old savegames (build13))
434-upgrade_soldier_hp_0=_Upgrade soldier health 0
435-upgrade_hp_0=_Upgrade soldier health 0 (only for compatibility with old savegames (build13))
436-upgrade_soldier_hp_1=_Upgrade soldier health 1
437-upgrade_hp_1=_Upgrade soldier health 1 (only for compatibility with old savegames (build13))
438-upgrade_soldier_hp_2=_Upgrade soldier health 2
439-upgrade_hp_2=_Upgrade soldier health 2 (only for compatibility with old savegames (build13))
440+upgrade_soldier_attack_0=_Upgrade soldier attack from level 0 to level 1
441+upgrade_soldier_attack_1=_Upgrade soldier attack from level 1 to level 2
442+upgrade_soldier_attack_2=_Upgrade soldier attack from level 2 to level 3
443+upgrade_soldier_attack_3=_Upgrade soldier attack from level 3 to level 4
444+upgrade_soldier_attack_4=_Upgrade soldier attack from level 4 to level 5
445+upgrade_soldier_hp_0=_Upgrade soldier health from level 0 to level 1
446+upgrade_soldier_hp_1=_Upgrade soldier health from level 1 to level 2
447+upgrade_soldier_hp_2=_Upgrade soldier health from level 2 to level 3
448
449 [sleep]
450 sleep=5000
451@@ -69,13 +61,6 @@
452 consume=sharpaxe fish,meat pittabread
453 train=soldier attack 0 1
454
455-[upgrade_attack_0]
456-check_soldier=soldier attack 0 # Fails when aren't any soldier of level 0 attack
457-sleep=30000
458-check_soldier=soldier attack 0 # Because the soldier can be expulsed by the player
459-consume=sharpaxe fish,meat pittabread
460-train=soldier attack 0 1
461-
462 [upgrade_soldier_attack_1]
463 check_soldier=soldier attack 1
464 sleep=30000
465@@ -83,13 +68,6 @@
466 consume=broadaxe fish,meat pittabread
467 train=soldier attack 1 2
468
469-[upgrade_attack_1]
470-check_soldier=soldier attack 1
471-sleep=30000
472-check_soldier=soldier attack 1
473-consume=broadaxe fish,meat pittabread
474-train=soldier attack 1 2
475-
476 [upgrade_soldier_attack_2]
477 check_soldier=soldier attack 2
478 sleep=30000
479@@ -97,13 +75,6 @@
480 consume=bronzeaxe fish,meat pittabread
481 train=soldier attack 2 3
482
483-[upgrade_attack_2]
484-check_soldier=soldier attack 2
485-sleep=30000
486-check_soldier=soldier attack 2
487-consume=bronzeaxe fish,meat pittabread
488-train=soldier attack 2 3
489-
490 [upgrade_soldier_attack_3]
491 check_soldier=soldier attack 3
492 sleep=30000
493@@ -111,13 +82,6 @@
494 consume=battleaxe fish,meat:2 pittabread
495 train=soldier attack 3 4
496
497-[upgrade_attack_3]
498-check_soldier=soldier attack 3
499-sleep=30000
500-check_soldier=soldier attack 3
501-consume=battleaxe fish,meat:2 pittabread
502-train=soldier attack 3 4
503-
504 [upgrade_soldier_attack_4]
505 check_soldier=soldier attack 4
506 sleep=30000
507@@ -125,13 +89,6 @@
508 consume=warriorsaxe fish,meat pittabread:2
509 train=soldier attack 4 5
510
511-[upgrade_attack_4]
512-check_soldier=soldier attack 4
513-sleep=30000
514-check_soldier=soldier attack 4
515-consume=warriorsaxe fish,meat pittabread:2
516-train=soldier attack 4 5
517-
518 [upgrade_soldier_hp_0]
519 check_soldier=soldier hp 0
520 sleep=30000
521@@ -139,13 +96,6 @@
522 consume=helm fish,meat,pittabread
523 train=soldier hp 0 1
524
525-[upgrade_hp_0]
526-check_soldier=soldier hp 0
527-sleep=30000
528-check_soldier=soldier hp 0
529-consume=helm fish,meat,pittabread
530-train=soldier hp 0 1
531-
532 [upgrade_soldier_hp_1]
533 check_soldier=soldier hp 1
534 sleep=30000
535@@ -153,13 +103,6 @@
536 consume=mask fish,meat pittabread
537 train=soldier hp 1 2
538
539-[upgrade_hp_1]
540-check_soldier=soldier hp 1
541-sleep=30000
542-check_soldier=soldier hp 1
543-consume=mask fish,meat pittabread
544-train=soldier hp 1 2
545-
546 [upgrade_soldier_hp_2]
547 check_soldier=soldier hp 2
548 sleep=30000
549@@ -167,13 +110,6 @@
550 consume=warhelmet fish,meat:2 pittabread
551 train=soldier hp 2 3
552
553-[upgrade_hp_2]
554-check_soldier=soldier hp 2
555-sleep=30000
556-check_soldier=soldier hp 2
557-consume=warhelmet fish,meat:2 pittabread
558-train=soldier hp 2 3
559-
560 [build]
561 pics=trainingscamp_b_??.png # ???
562 hotspot=110 77
563
564=== modified file 'tribes/barbarians/trainingscamp/help.lua'
565--- tribes/barbarians/trainingscamp/help.lua 2014-03-09 17:33:02 +0000
566+++ tribes/barbarians/trainingscamp/help.lua 2014-03-10 11:30:46 +0000
567@@ -13,7 +13,7 @@
568 rt("text-align=right",p("font-size=10 font-style=italic", _[[Chief Chat’Karuth in a speech to his army.]])) ..
569 --General Section
570 rt(h2(_"General")) ..
571- text_line(_"Purpose:", _"Trains soldiers in Attack up to level 4, and in Health up to level 2.<br>Equips the soldiers with all necessary weapons and armor parts.") ..
572+ text_line(_"Purpose:", _"Trains soldiers in Attack up to level 5, and in Health up to level 3.<br>Equips the soldiers with all necessary weapons and armor parts.") ..
573 rt("<p font-weight=bold font-decoration=underline font-size=12>" .. _"Note:" .. "</p><p font-size=12>" ..
574 _"Barbarian soldiers cannot be trained in ‘Defense’ and will remain at their initial level."
575 .. "<br><br></p>") ..
576
577=== modified file 'tribes/empire/arena/conf'
578--- tribes/empire/arena/conf 2013-08-14 19:52:55 +0000
579+++ tribes/empire/arena/conf 2014-03-10 11:30:46 +0000
580@@ -27,8 +27,7 @@
581
582 [programs]
583 sleep=_Sleep
584-upgrade_soldier_evade_0=_Upgrade soldier evade 0
585-upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13))
586+upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1
587
588 [sleep]
589 sleep=5000
590@@ -41,13 +40,6 @@
591 consume=bread:2 fish,meat
592 train=soldier evade 0 1
593
594-[upgrade_evade_0]
595-check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade
596-sleep=30000
597-check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player
598-consume=bread:2 fish,meat
599-train=soldier evade 0 1
600-
601 [inputs]
602 bread=10
603 fish=6
604
605=== modified file 'tribes/empire/colosseum/conf'
606--- tribes/empire/colosseum/conf 2013-08-14 19:52:55 +0000
607+++ tribes/empire/colosseum/conf 2014-03-10 11:30:46 +0000
608@@ -33,10 +33,8 @@
609
610 [programs]
611 sleep=_Sleep
612-upgrade_soldier_evade_0=_Upgrade soldier evade 0
613-upgrade_evade_0=_Upgrade soldier evade 0 (only for compatibility with old savegames (build13))
614-upgrade_soldier_evade_1=_Upgrade soldier evade 1
615-upgrade_evade_1=_Upgrade soldier evade 1 (only for compatibility with old savegames (build13))
616+upgrade_soldier_evade_0=_Upgrade soldier evade from level 0 to level 1
617+upgrade_soldier_evade_1=_Upgrade soldier evade from level 1 to level 2
618
619 [sleep]
620 sleep=5000
621@@ -49,13 +47,6 @@
622 consume=bread:2 fish,meat
623 train=soldier evade 0 1
624
625-[upgrade_evade_0]
626-check_soldier=soldier evade 0 # Fails when aren't any soldier of level 0 evade
627-sleep=30000
628-check_soldier=soldier evade 0 # Because the soldier can be expulsed by the player
629-consume=bread:2 fish,meat
630-train=soldier evade 0 1
631-
632 [upgrade_soldier_evade_1]
633 check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade
634 sleep=30000
635@@ -63,13 +54,6 @@
636 consume=bread:2 fish,meat:2
637 train=soldier evade 1 2
638
639-[upgrade_evade_1]
640-check_soldier=soldier evade 1 # Fails when aren't any soldier of level 1 evade
641-sleep=30000
642-check_soldier=soldier evade 1 # Because the soldier can be expulsed by the player
643-consume=bread:2 fish,meat:2
644-train=soldier evade 1 2
645-
646 [idle]
647 pics=colosseum_i_??.png # ???
648 hotspot=81 106
649
650=== modified file 'tribes/empire/farm/conf'
651--- tribes/empire/farm/conf 2013-07-23 13:40:00 +0000
652+++ tribes/empire/farm/conf 2014-03-10 11:30:46 +0000
653@@ -21,27 +21,17 @@
654
655 [programs]
656 plant_wheat=_Plant wheat
657-plant=Plant wheat (only for compatibility with old savegames (build13))
658 harvest_wheat=_Harvest wheat
659-harvest=Harvest wheat (only for compatibility with old savegames (build13))
660 work=_Work
661
662 [plant_wheat]
663 sleep=14000 #orig 20000
664 worker=plant
665
666-[plant]
667-sleep=14000 #orig 20000
668-worker=plant
669-
670 [harvest_wheat]
671 sleep=4000 #orig 5000
672 worker=harvest
673
674-[harvest]
675-sleep=4000 #orig 5000
676-worker=harvest
677-
678 [work]
679 call=plant_wheat
680 call=harvest_wheat
681
682=== modified file 'tribes/empire/marblemine/conf'
683--- tribes/empire/marblemine/conf 2013-07-23 13:40:00 +0000
684+++ tribes/empire/marblemine/conf 2014-03-10 11:30:46 +0000
685@@ -24,9 +24,7 @@
686
687 [programs]
688 mine_marble=_Mine marble
689-prog_marble=_Mine marble (only for compatibility with old savegames (build13))
690 mine_stone=_Mine stone
691-prog_stone=_Mine stone (only for compatibility with old savegames (build13))
692 work=_Work
693
694 [mine_marble]
695@@ -39,16 +37,6 @@
696 mine=granit 2 50 5
697 produce=marble stone
698
699-[prog_marble]
700-sleep=20000
701-consume=wine ration
702-animate=working 20000
703-mine=granit 2 50 5
704-produce=marble:2
705-animate=working 20000
706-mine=granit 2 50 5
707-produce=marble stone
708-
709 [mine_stone]
710 sleep=20000
711 consume=ration wine
712@@ -59,16 +47,6 @@
713 mine=granit 2 50 5
714 produce=stone:2
715
716-[prog_stone]
717-sleep=20000
718-consume=ration wine
719-animate=working 20000
720-mine=granit 2 50 5
721-produce=stone marble
722-animate=working 20000
723-mine=granit 2 50 5
724-produce=stone:2
725-
726 [work]
727 call=mine_marble
728 call=mine_stone
729
730=== modified file 'tribes/empire/quarry/conf'
731--- tribes/empire/quarry/conf 2013-07-23 13:40:00 +0000
732+++ tribes/empire/quarry/conf 2014-03-10 11:30:46 +0000
733@@ -18,27 +18,17 @@
734
735 [programs]
736 mine_stone=_Mine stone
737-stone=_Mine stone (only for compatibility with old savegames (build13))
738 mine_marble=_Mine marble
739-marble=_Mine marble (only for compatibility with old savegames (build13))
740 work=_Work
741
742 [mine_stone]
743 sleep=25000
744 worker=cut_stone
745
746-[stone]
747-sleep=25000
748-worker=cut_stone
749-
750 [mine_marble]
751 sleep=25000
752 worker=cut_marble
753
754-[marble]
755-sleep=25000
756-worker=cut_marble
757-
758 [work]
759 call=mine_stone
760 call=mine_stone
761
762=== modified file 'tribes/empire/trainingscamp/conf'
763--- tribes/empire/trainingscamp/conf 2014-02-24 21:12:30 +0000
764+++ tribes/empire/trainingscamp/conf 2014-03-10 11:30:46 +0000
765@@ -44,22 +44,14 @@
766
767 [programs]
768 sleep=_Sleep
769-upgrade_soldier_attack_0=_Upgrade soldier attack 0
770-upgrade_attack_0=_Upgrade soldier attack 0 (only for compatibility with old savegames (build13))
771-upgrade_soldier_attack_1=_Upgrade soldier attack 1
772-upgrade_attack_1=_Upgrade soldier attack 1 (only for compatibility with old savegames (build13))
773-upgrade_soldier_attack_2=_Upgrade soldier attack 2
774-upgrade_attack_2=_Upgrade soldier attack 2 (only for compatibility with old savegames (build13))
775-upgrade_soldier_attack_3=_Upgrade soldier attack 3
776-upgrade_attack_3=_Upgrade soldier attack 3 (only for compatibility with old savegames (build13))
777-upgrade_soldier_hp_0=_Upgrade soldier health 0
778-upgrade_hp_0=_Upgrade soldier health 0 (only for compatibility with old savegames (build13))
779-upgrade_soldier_hp_1=_Upgrade soldier health 1
780-upgrade_hp_1=_Upgrade soldier health 1 (only for compatibility with old savegames (build13))
781-upgrade_soldier_hp_2=_Upgrade soldier health 2
782-upgrade_hp_2=_Upgrade soldier health 2 (only for compatibility with old savegames (build13))
783-upgrade_soldier_hp_3=_Upgrade soldier health 3
784-upgrade_hp_3=_Upgrade soldier health 3 (only for compatibility with old savegames (build13))
785+upgrade_soldier_attack_0=_Upgrade soldier attack from level 0 to level 1
786+upgrade_soldier_attack_1=_Upgrade soldier attack from level 1 to level 2
787+upgrade_soldier_attack_2=_Upgrade soldier attack from level 2 to level 3
788+upgrade_soldier_attack_3=_Upgrade soldier attack from level 3 to level 4
789+upgrade_soldier_hp_0=_Upgrade soldier health from level 0 to level 1
790+upgrade_soldier_hp_1=_Upgrade soldier health from level 1 to level 2
791+upgrade_soldier_hp_2=_Upgrade soldier health from level 2 to level 3
792+upgrade_soldier_hp_3=_Upgrade soldier health from level 3 to level 4
793
794 [sleep]
795 sleep=5000
796@@ -72,13 +64,6 @@
797 consume=lance bread fish,meat
798 train=soldier attack 0 1
799
800-[upgrade_attack_0]
801-check_soldier=soldier attack 0 # Fails when aren't any soldier of level 0 attack
802-sleep=30000
803-check_soldier=soldier attack 0 # Because the soldier can be expulsed by the player
804-consume=lance bread fish,meat
805-train=soldier attack 0 1
806-
807 [upgrade_soldier_attack_1]
808 check_soldier=soldier attack 1
809 sleep=30000
810@@ -86,13 +71,6 @@
811 consume=advanced_lance bread fish,meat
812 train=soldier attack 1 2
813
814-[upgrade_attack_1]
815-check_soldier=soldier attack 1
816-sleep=30000
817-check_soldier=soldier attack 1
818-consume=advanced_lance bread fish,meat
819-train=soldier attack 1 2
820-
821 [upgrade_soldier_attack_2]
822 check_soldier=soldier attack 2
823 sleep=30000
824@@ -100,13 +78,6 @@
825 consume=heavy_lance bread fish,meat:2
826 train=soldier attack 2 3
827
828-[upgrade_attack_2]
829-check_soldier=soldier attack 2
830-sleep=30000
831-check_soldier=soldier attack 2
832-consume=heavy_lance bread fish,meat:2
833-train=soldier attack 2 3
834-
835 [upgrade_soldier_attack_3]
836 check_soldier=soldier attack 3
837 sleep=30000
838@@ -114,13 +85,6 @@
839 consume=war_lance bread:2 fish,meat
840 train=soldier attack 3 4
841
842-[upgrade_attack_3]
843-check_soldier=soldier attack 3
844-sleep=30000
845-check_soldier=soldier attack 3
846-consume=war_lance bread:2 fish,meat
847-train=soldier attack 3 4
848-
849 [upgrade_soldier_hp_0]
850 check_soldier=soldier hp 0
851 sleep=30000
852@@ -128,13 +92,6 @@
853 consume=helm bread,fish,meat
854 train=soldier hp 0 1
855
856-[upgrade_hp_0]
857-check_soldier=soldier hp 0
858-sleep=30000
859-check_soldier=soldier hp 0
860-consume=helm bread,fish,meat
861-train=soldier hp 0 1
862-
863 [upgrade_soldier_hp_1]
864 check_soldier=soldier hp 1
865 sleep=30000
866@@ -142,13 +99,6 @@
867 consume=armour bread fish,meat
868 train=soldier hp 1 2
869
870-[upgrade_hp_1]
871-check_soldier=soldier hp 1
872-sleep=30000
873-check_soldier=soldier hp 1
874-consume=armour bread fish,meat
875-train=soldier hp 1 2
876-
877 [upgrade_soldier_hp_2]
878 check_soldier=soldier hp 2
879 sleep=30000
880@@ -156,13 +106,6 @@
881 consume=chain_armour bread:2 fish,meat:2
882 train=soldier hp 2 3
883
884-[upgrade_hp_2]
885-check_soldier=soldier hp 2
886-sleep=30000
887-check_soldier=soldier hp 2
888-consume=chain_armour bread:2 fish,meat:2
889-train=soldier hp 2 3
890-
891 [upgrade_soldier_hp_3]
892 check_soldier=soldier hp 3
893 sleep=30000
894@@ -170,13 +113,6 @@
895 consume=plate_armour bread:2 fish,meat:2
896 train=soldier hp 3 4
897
898-[upgrade_hp_3]
899-check_soldier=soldier hp 3
900-sleep=30000
901-check_soldier=soldier hp 3
902-consume=plate_armour bread:2 fish,meat:2
903-train=soldier hp 3 4
904-
905 [idle]
906 pics=trainingscamp_i_??.png # ???
907 hotspot=82 105
908
909=== modified file 'tribes/empire/vineyard/conf'
910--- tribes/empire/vineyard/conf 2013-07-23 13:40:00 +0000
911+++ tribes/empire/vineyard/conf 2014-03-10 11:30:46 +0000
912@@ -21,27 +21,17 @@
913
914 [programs]
915 plant_vine=_Plant vine
916-plantvine=Plant vine (only for compatibility with old savegames (build13))
917 harvest_vine=_Harvest vine
918-harvestvine=Harvest vine (only for compatibility with old savegames (build13))
919 work=_Work
920
921 [plant_vine]
922 sleep=20000
923 worker=plantvine
924
925-[plantvine]
926-sleep=20000
927-worker=plantvine
928-
929 [harvest_vine]
930 sleep=5000
931 worker=harvestvine
932
933-[harvestvine]
934-sleep=5000
935-worker=harvestvine
936-
937 [work]
938 call=plant_vine
939 call=harvest_vine

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